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FontSet

Struct FontSet 

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pub struct FontSet { /* private fields */ }
Expand description

The faces a frame draws with: every font loaded at init, keyed by handle, plus the face a label naming no font of its own falls back to.

Nothing compiles a font for text that names none, whichever way the world was assembled, so the renderer registers the engine’s built-in face as the fallback whenever some text needs it. A world whose text all names a Font leaves the fallback unset and pays nothing for it.

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impl FontSet

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pub fn insert(&mut self, handle: FontHandle, font: LoadedFont)

Register font under handle, replacing any face already there.

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pub fn set_fallback(&mut self, handle: FontHandle)

Draw labels naming no font with the face under handle.

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pub fn get(&self, handle: FontHandle) -> Option<&LoadedFont>

The face registered under handle.

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pub fn resolve(&self, font: Option<FontHandle>) -> Option<&LoadedFont>

The face a label draws with: the one it names, or the fallback when it names none (or names one that never loaded).

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pub fn len(&self) -> usize

Number of loaded faces.

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pub fn is_empty(&self) -> bool

Whether no face loaded at all, in which case no text draws.

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pub fn any_atlas_slot(&self) -> Option<usize>

Atlas slot of an arbitrary loaded face, which the sprite shaper uses as the texture slot for its untextured (sentinel-UV) quads.

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impl Default for FontSet

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fn default() -> FontSet

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.