ExecutableData

Struct ExecutableData 

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pub struct ExecutableData<'a> {
    pub name: &'a OsStr,
    pub args: &'a [&'a OsStr],
    pub env_vars: &'a [(&'a OsStr, &'a OsStr)],
    pub current_dir: &'a Path,
    pub stdin: Option<FileDesc>,
    pub stdout: Option<FileDesc>,
    pub stderr: Option<FileDesc>,
}
Expand description

Any data required to execute a child process.

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§name: &'a OsStr

The name/path to the executable.

§args: &'a [&'a OsStr]

Arguments to be provided to the executable.

§env_vars: &'a [(&'a OsStr, &'a OsStr)]

Any environment variables that should be passed to the executable. Environment variables from the current process must NOT be inherited if they do not appear in this collection.

§current_dir: &'a Path

The current working directory the executable should start out with.

§stdin: Option<FileDesc>

The executable’s standard input will be redirected to this descriptor or the equivalent of /dev/null if not specified.

§stdout: Option<FileDesc>

The executable’s standard output will be redirected to this descriptor or the equivalent of /dev/null if not specified.

§stderr: Option<FileDesc>

The executable’s standard error will be redirected to this descriptor or the equivalent of /dev/null if not specified.

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impl<'a> Debug for ExecutableData<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> PartialEq for ExecutableData<'a>

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fn eq(&self, other: &ExecutableData<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Eq for ExecutableData<'a>

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impl<'a> StructuralPartialEq for ExecutableData<'a>

Auto Trait Implementations§

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impl<'a> Freeze for ExecutableData<'a>

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impl<'a> RefUnwindSafe for ExecutableData<'a>

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impl<'a> Send for ExecutableData<'a>

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impl<'a> Sync for ExecutableData<'a>

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impl<'a> Unpin for ExecutableData<'a>

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impl<'a> UnwindSafe for ExecutableData<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.