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AppState

Struct AppState 

Source
#[non_exhaustive]
pub struct AppState { pub app: AppInfo, pub window: WindowInfo, pub elements: Vec<Element>, pub truncated: bool, pub tree_included: bool, pub focused: Option<usize>, pub selected_text: Option<String>, pub screenshot: Option<Screenshot>, pub captured_at: SystemTime, pub notes: Vec<String>, }
Expand description

A snapshot of one app window.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§app: AppInfo

The app.

§window: WindowInfo

The captured window.

§elements: Vec<Element>

Accessibility elements in depth-first order; elements[i].index == i.

§truncated: bool

Whether node or depth limits cut the tree short.

§tree_included: bool

Whether the tree was requested at all.

§focused: Option<usize>

Index of the focused element, if it is part of the tree.

§selected_text: Option<String>

Currently selected text in the focused element.

§screenshot: Option<Screenshot>

Screenshot of the window.

§captured_at: SystemTime

When the state was captured.

§notes: Vec<String>

Non-fatal problems encountered while capturing, e.g. why the screenshot is missing.

Implementations§

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impl AppState

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pub fn element(&self, index: usize) -> Option<&Element>

Looks up an element by index.

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pub fn focused_element(&self) -> Option<&Element>

The focused element.

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pub fn find( &self, query: &ElementQuery, ) -> impl Iterator<Item = &Element> + use<'_>

Elements matching query, in tree order.

Examples found in repository?
examples/textedit.rs (line 23)
11fn main() -> computer_use::Result<()> {
12    use std::time::Duration;
13
14    use computer_use::{
15        CaptureOptions, ClickMethod, ClickOptions, ClickTarget, Computer, ElementQuery, Error, TextSelection,
16    };
17
18    const APP: &str = "TextEdit";
19    let mut computer = Computer::new()?.settle_delay(Duration::from_millis(300));
20    let tree_only = CaptureOptions::default().include_screenshot(false);
21
22    let state = computer.get_app_state(APP, &tree_only)?;
23    let new_doc = state.find(&ElementQuery::text("New Document").with_role("button").exact(true)).next();
24    if let Some(button) = new_doc.map(|e| e.index) {
25        println!(
26            "click New Document: {:?}",
27            computer.click(APP, ClickTarget::Element(button), ClickOptions::default())?
28        );
29    }
30
31    let state = computer.get_app_state(APP, &tree_only)?;
32    let text_area = state
33        .find(&ElementQuery::role("AXTextArea"))
34        .next()
35        .map(|e| e.index)
36        .ok_or_else(|| Error::StateUnavailable("no text area".into()))?;
37    println!(
38        "click text area {text_area}: {:?}",
39        computer.click(APP, ClickTarget::Element(text_area), ClickOptions::default())?
40    );
41    computer.set_value(APP, text_area, "")?;
42    computer.type_text(APP, "Hello from computer-use-rs!\nSecond line.")?;
43
44    let state = computer.get_app_state(APP, &tree_only)?;
45    let value = state.find(&ElementQuery::role("AXTextArea")).next().and_then(|e| e.value.clone());
46    println!("text area now contains: {value:?}");
47
48    computer.select_text(APP, text_area, &TextSelection::new("computer-use-rs"))?;
49    let state = computer.get_app_state(APP, &tree_only)?;
50    println!("selected text: {:?}", state.selected_text);
51
52    computer.press_key(APP, "BackSpace")?;
53    let state = computer.get_app_state(APP, &tree_only)?;
54    let value = state.find(&ElementQuery::role("AXTextArea")).next().and_then(|e| e.value.clone());
55    println!("after BackSpace: {value:?}");
56
57    computer.press_key(APP, "super+a")?;
58    let state = computer.get_app_state(APP, &tree_only)?;
59    println!("after super+a, selected: {:?}", state.selected_text);
60
61    let focused = ClickOptions::default().method(ClickMethod::FocusedBackground);
62    println!("focused click: {:?}", computer.click(APP, ClickTarget::Element(text_area), focused)?);
63    computer.type_text(APP, " The end.")?;
64    let state = computer.get_app_state(APP, &tree_only)?;
65    let value = state.find(&ElementQuery::role("AXTextArea")).next().and_then(|e| e.value.clone());
66    println!("final text: {value:?}");
67
68    Ok(())
69}
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pub fn element_at(&self, point: Point) -> Option<&Element>

The deepest element whose frame contains the screen point, preferring actionable ones.

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pub fn render(&self) -> String

Renders the state as compact, human-readable text (also handy as language-model input).

Each element is one tab-indented line beginning with its index:

App=com.apple.TextEdit (pid 812)
Window: "Untitled", App: TextEdit.
0 standard window Untitled
    1 text area (focused, settable, editable) Value: Hello
    2 button Close Secondary Actions: Show Menu

Trait Implementations§

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impl Clone for AppState

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AppState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for AppState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AutoreleaseSafe for T
where T: ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.