Packet

Enum Packet 

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pub enum Packet {
Show 24 variants StatusResponse(StatusResponse), StatusPong(StatusPong), LoginSuccess(LoginSuccess), LoginDisconnect(LoginDisconnect), JoinGame(JoinGame), HeldItemChange(HeldItemChange), EntityStatus(EntityStatus), ClientboundPlayerPositionAndLook(ClientboundPlayerPositionAndLook), SpawnPosition(SpawnPosition), KeepAlivePing(KeepAlivePing), Disconnect(Disconnect), ClientboundChatMessage(ClientboundChatMessage), Handshake(Handshake), StatusRequest(StatusRequest), StatusPing(StatusPing), LoginStart(LoginStart), ClientSettings(ClientSettings), KeepAlivePong(KeepAlivePong), ServerboundChatMessage(ServerboundChatMessage), Player(Player), PlayerPosition(PlayerPosition), PlayerLook(PlayerLook), ServerboundPlayerPositionAndLook(ServerboundPlayerPositionAndLook), Null,
}

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StatusResponse(StatusResponse)

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StatusPong(StatusPong)

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LoginSuccess(LoginSuccess)

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LoginDisconnect(LoginDisconnect)

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JoinGame(JoinGame)

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HeldItemChange(HeldItemChange)

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EntityStatus(EntityStatus)

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ClientboundPlayerPositionAndLook(ClientboundPlayerPositionAndLook)

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SpawnPosition(SpawnPosition)

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KeepAlivePing(KeepAlivePing)

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Disconnect(Disconnect)

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ClientboundChatMessage(ClientboundChatMessage)

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Handshake(Handshake)

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StatusRequest(StatusRequest)

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StatusPing(StatusPing)

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LoginStart(LoginStart)

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ClientSettings(ClientSettings)

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KeepAlivePong(KeepAlivePong)

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ServerboundChatMessage(ServerboundChatMessage)

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Player(Player)

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PlayerPosition(PlayerPosition)

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PlayerLook(PlayerLook)

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ServerboundPlayerPositionAndLook(ServerboundPlayerPositionAndLook)

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Null

Implementations§

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impl Packet

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pub fn new() -> Packet

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pub async fn write(&self, t: &mut TcpStream) -> Result<()>

Trait Implementations§

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impl Clone for Packet

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fn clone(&self) -> Packet

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Packet

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Packet

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Into<Packet> for ClientSettings

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for ClientboundChatMessage

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for ClientboundPlayerPositionAndLook

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for Disconnect

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for EntityStatus

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for Handshake

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for HeldItemChange

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for JoinGame

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for KeepAlivePing

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for KeepAlivePong

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for LoginDisconnect

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for LoginStart

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for LoginSuccess

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for Player

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for PlayerLook

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for PlayerPosition

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for ServerboundChatMessage

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for ServerboundPlayerPositionAndLook

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for SpawnPosition

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for StatusPing

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for StatusPong

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for StatusRequest

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl Into<Packet> for StatusResponse

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fn into(self) -> Packet

Converts this type into the (usually inferred) input type.
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impl TryFrom<Packet> for ClientSettings

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for ClientboundChatMessage

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for ClientboundPlayerPositionAndLook

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for Disconnect

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for EntityStatus

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for Handshake

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for HeldItemChange

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for JoinGame

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for KeepAlivePing

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for KeepAlivePong

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for LoginDisconnect

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for LoginStart

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for LoginSuccess

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for Player

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for PlayerLook

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for PlayerPosition

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for ServerboundChatMessage

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for ServerboundPlayerPositionAndLook

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for SpawnPosition

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for StatusPing

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for StatusPong

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for StatusRequest

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<Packet> for StatusResponse

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type Error = &'static str

The type returned in the event of a conversion error.
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fn try_from(p: Packet) -> Result<Self, Self::Error>

Performs the conversion.

Auto Trait Implementations§

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impl Freeze for Packet

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impl RefUnwindSafe for Packet

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impl Send for Packet

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impl Sync for Packet

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impl Unpin for Packet

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impl UnwindSafe for Packet

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.