pub struct ScrollColumnScope { /* private fields */ }Expand description
A ScrollColumn and its builder.
Implementations§
Source§impl ScrollColumnScope
impl ScrollColumnScope
Sourcepub fn scroll_state(self, state: &ScrollState) -> Self
pub fn scroll_state(self, state: &ScrollState) -> Self
Binds a ScrollState so the application can read offset() and
max_offset() or call scroll_to and animate_scroll_to.
Source§impl ScrollColumnScope
impl ScrollColumnScope
Sourcepub fn on_pointer(
self,
kinds: PointerKinds,
handler: impl FnMut(PointerEvent) + 'static,
) -> Self
pub fn on_pointer( self, kinds: PointerKinds, handler: impl FnMut(PointerEvent) + 'static, ) -> Self
Subscribes the node to the kinds of pointer input in kinds. The handler runs
on the same call as the input; calling consume on the event keeps it from
the nearest subscribed ancestor and from the Renderer’s own handling.
A node that never calls this has no pointer input at all, and costs nothing.
Source§impl ScrollColumnScope
impl ScrollColumnScope
Sourcepub fn on_click(self, handler: impl FnMut() + 'static) -> Self
pub fn on_click(self, handler: impl FnMut() + 'static) -> Self
Makes the container a button. The Renderer gives it keyboard focus, runs the handler on a click and on Enter or Space, announces it to assistive technology as a button, and shows hover, pressed and focus state.
A container that never calls this is not a control and costs nothing.
Trait Implementations§
Source§impl Drop for ScrollColumnScope
impl Drop for ScrollColumnScope
Auto Trait Implementations§
impl !RefUnwindSafe for ScrollColumnScope
impl !Send for ScrollColumnScope
impl !Sync for ScrollColumnScope
impl !UnwindSafe for ScrollColumnScope
impl Freeze for ScrollColumnScope
impl Unpin for ScrollColumnScope
impl UnsafeUnpin for ScrollColumnScope
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more