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use std::{io, net::Shutdown};
#[cfg(feature = "runtime")]
use compio_buf::{BufResult, IoBuf, IoBufMut, IoVectoredBuf, IoVectoredBufMut};
use compio_driver::impl_raw_fd;
use socket2::{Protocol, SockAddr, Type};
use crate::{Socket, ToSockAddrs};
/// A TCP socket server, listening for connections.
///
/// You can accept a new connection by using the
/// [`accept`](`TcpListener::accept`) method.
///
/// # Examples
///
/// ```
/// use std::net::SocketAddr;
///
/// use compio_net::{TcpListener, TcpStream};
/// use socket2::SockAddr;
///
/// let addr: SockAddr = "127.0.0.1:2345".parse::<SocketAddr>().unwrap().into();
///
/// let listener = TcpListener::bind(&addr).unwrap();
///
/// compio_runtime::block_on(async move {
/// let tx_fut = TcpStream::connect(&addr);
///
/// let rx_fut = listener.accept();
///
/// let (tx, (rx, _)) = futures_util::try_join!(tx_fut, rx_fut).unwrap();
///
/// tx.send_all("test").await.0.unwrap();
///
/// let (_, buf) = rx.recv_exact(Vec::with_capacity(4)).await.unwrap();
///
/// assert_eq!(buf, b"test");
/// });
/// ```
pub struct TcpListener {
inner: Socket,
}
impl TcpListener {
/// Creates a new `TcpListener`, which will be bound to the specified
/// address.
///
/// The returned listener is ready for accepting connections.
///
/// Binding with a port number of 0 will request that the OS assigns a port
/// to this listener.
pub fn bind(addr: impl ToSockAddrs) -> io::Result<Self> {
super::each_addr(addr, |addr| {
let socket = Socket::bind(&addr, Type::STREAM, Some(Protocol::TCP))?;
socket.listen(128)?;
Ok(Self { inner: socket })
})
}
/// Creates a new independently owned handle to the underlying socket.
///
/// It does not clear the attach state.
pub fn try_clone(&self) -> io::Result<Self> {
Ok(Self {
inner: self.inner.try_clone()?,
})
}
/// Accepts a new incoming connection from this listener.
///
/// This function will yield once a new TCP connection is established. When
/// established, the corresponding [`TcpStream`] and the remote peer's
/// address will be returned.
#[cfg(feature = "runtime")]
pub async fn accept(&self) -> io::Result<(TcpStream, SockAddr)> {
let (socket, addr) = self.inner.accept().await?;
let stream = TcpStream { inner: socket };
Ok((stream, addr))
}
/// Returns the local address that this listener is bound to.
///
/// This can be useful, for example, when binding to port 0 to
/// figure out which port was actually bound.
///
/// # Examples
///
/// ```
/// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4};
///
/// use compio_net::TcpListener;
/// use socket2::SockAddr;
///
/// let listener = TcpListener::bind("127.0.0.1:8080").unwrap();
///
/// let addr = listener.local_addr().expect("Couldn't get local address");
/// assert_eq!(
/// addr.as_socket().unwrap(),
/// SocketAddr::from(SocketAddr::V4(SocketAddrV4::new(
/// Ipv4Addr::new(127, 0, 0, 1),
/// 8080
/// )))
/// );
/// ```
pub fn local_addr(&self) -> io::Result<SockAddr> {
self.inner.local_addr()
}
}
impl_raw_fd!(TcpListener, inner);
/// A TCP stream between a local and a remote socket.
///
/// A TCP stream can either be created by connecting to an endpoint, via the
/// `connect` method, or by accepting a connection from a listener.
///
/// # Examples
///
/// ```no_run
/// use std::net::SocketAddr;
///
/// use compio_net::TcpStream;
///
/// compio_runtime::block_on(async {
/// // Connect to a peer
/// let mut stream = TcpStream::connect("127.0.0.1:8080").await.unwrap();
///
/// // Write some data.
/// stream.send("hello world!").await.unwrap();
/// })
/// ```
pub struct TcpStream {
inner: Socket,
}
impl TcpStream {
/// Opens a TCP connection to a remote host.
#[cfg(feature = "runtime")]
pub async fn connect(addr: impl ToSockAddrs) -> io::Result<Self> {
use std::net::{Ipv4Addr, Ipv6Addr, SocketAddrV4, SocketAddrV6};
super::each_addr_async(addr, |addr| async move {
let socket = if cfg!(target_os = "windows") {
let bind_addr = if addr.is_ipv4() {
SockAddr::from(SocketAddrV4::new(Ipv4Addr::UNSPECIFIED, 0))
} else if addr.is_ipv6() {
SockAddr::from(SocketAddrV6::new(Ipv6Addr::UNSPECIFIED, 0, 0, 0))
} else {
return Err(io::Error::new(
io::ErrorKind::AddrNotAvailable,
"Unsupported address domain.",
));
};
Socket::bind(&bind_addr, Type::STREAM, Some(Protocol::TCP))?
} else {
Socket::new(addr.domain(), Type::STREAM, Some(Protocol::TCP))?
};
socket.connect_async(&addr).await?;
Ok(Self { inner: socket })
})
.await
}
/// Creates a new independently owned handle to the underlying socket.
///
/// It does not clear the attach state.
pub fn try_clone(&self) -> io::Result<Self> {
Ok(Self {
inner: self.inner.try_clone()?,
})
}
/// Returns the socket address of the remote peer of this TCP connection.
pub fn peer_addr(&self) -> io::Result<SockAddr> {
self.inner.peer_addr()
}
/// Returns the socket address of the local half of this TCP connection.
pub fn local_addr(&self) -> io::Result<SockAddr> {
self.inner.local_addr()
}
/// Shuts down the read, write, or both halves of this connection.
///
/// This function will cause all pending and future I/O on the specified
/// portions to return immediately with an appropriate value (see the
/// documentation of [`Shutdown`]).
pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
self.inner.shutdown(how)
}
/// Receives a packet of data from the socket into the buffer, returning the
/// original buffer and quantity of data received.
#[cfg(feature = "runtime")]
pub async fn recv<T: IoBufMut>(&self, buffer: T) -> BufResult<usize, T> {
self.inner.recv(buffer).await
}
/// Receives exact number of bytes from the socket.
#[cfg(feature = "runtime")]
pub async fn recv_exact<T: IoBufMut>(&self, buffer: T) -> BufResult<usize, T> {
self.inner.recv_exact(buffer).await
}
/// Receives a packet of data from the socket into the buffer, returning the
/// original buffer and quantity of data received.
#[cfg(feature = "runtime")]
pub async fn recv_vectored<T: IoVectoredBufMut>(&self, buffer: T) -> BufResult<usize, T> {
self.inner.recv_vectored(buffer).await
}
/// Sends some data to the socket from the buffer, returning the original
/// buffer and quantity of data sent.
#[cfg(feature = "runtime")]
pub async fn send<T: IoBuf>(&self, buffer: T) -> BufResult<usize, T> {
self.inner.send(buffer).await
}
/// Sends all data to the socket.
#[cfg(feature = "runtime")]
pub async fn send_all<T: IoBuf>(&self, buffer: T) -> BufResult<usize, T> {
self.inner.send_all(buffer).await
}
/// Sends some data to the socket from the buffer, returning the original
/// buffer and quantity of data sent.
#[cfg(feature = "runtime")]
pub async fn send_vectored<T: IoVectoredBuf>(&self, buffer: T) -> BufResult<usize, T> {
self.inner.send_vectored(buffer).await
}
}
impl_raw_fd!(TcpStream, inner);