pub struct Buffer { /* private fields */ }Expand description
Handle to a GPU-accessible buffer.
Created with Device::create_buffer or
DeviceExt::create_buffer_init.
Corresponds to WebGPU GPUBuffer.
Implementations§
§impl Buffer
impl Buffer
pub fn as_entire_binding(&self) -> BindingResource<'_>
pub fn as_entire_binding(&self) -> BindingResource<'_>
Return the binding view of the entire buffer.
pub fn as_entire_buffer_binding(&self) -> BufferBinding<'_>
pub fn as_entire_buffer_binding(&self) -> BufferBinding<'_>
Return the binding view of the entire buffer.
pub fn slice<S>(&self, bounds: S) -> BufferSlice<'_>where
S: RangeBounds<u64>,
pub fn slice<S>(&self, bounds: S) -> BufferSlice<'_>where S: RangeBounds<u64>,
Use only a portion of this Buffer for a given operation. Choosing a range with no end will use the rest of the buffer. Using a totally unbounded range will use the entire buffer.
pub fn unmap(&self)
pub fn unmap(&self)
Flushes any pending write operations and unmaps the buffer from host memory.
pub fn destroy(&self)
pub fn destroy(&self)
Destroy the associated native resources as soon as possible.
pub fn size(&self) -> u64
pub fn size(&self) -> u64
Returns the length of the buffer allocation in bytes.
This is always equal to the size that was specified when creating the buffer.
pub fn usage(&self) -> BufferUsages
pub fn usage(&self) -> BufferUsages
Returns the allowed usages for this Buffer.
This is always equal to the usage that was specified when creating the buffer.