Struct comfy::SpriteDraw
source · pub struct SpriteDraw {
pub texture: TextureHandle,
pub position: Vec2,
pub color: Color,
pub z_index: i32,
pub raw_draw: RawDrawParams,
}Fields§
§texture: TextureHandle§position: Vec2§color: Color§z_index: i32§raw_draw: RawDrawParamsAuto Trait Implementations§
impl RefUnwindSafe for SpriteDraw
impl Send for SpriteDraw
impl Sync for SpriteDraw
impl Unpin for SpriteDraw
impl UnwindSafe for SpriteDraw
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more