pub struct MipmapGenerator {
pub format: TextureFormat,
pub blit_pipeline: RenderPipeline,
pub blit_layout: BindGroupLayout,
}Fields§
§format: TextureFormat§blit_pipeline: RenderPipeline§blit_layout: BindGroupLayoutImplementations§
Source§impl MipmapGenerator
impl MipmapGenerator
pub fn new(device: &Device, format: TextureFormat) -> Self
pub fn generate_mipmaps( &self, encoder: &mut CommandEncoder, device: &Device, texture: &Texture, mip_count: u32, )
Auto Trait Implementations§
impl Freeze for MipmapGenerator
impl !RefUnwindSafe for MipmapGenerator
impl Send for MipmapGenerator
impl Sync for MipmapGenerator
impl Unpin for MipmapGenerator
impl !UnwindSafe for MipmapGenerator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more