#[repr(C)]pub struct IVec2 {
pub x: i32,
pub y: i32,
}Expand description
A 2-dimensional vector.
Fields§
§x: i32§y: i32Implementations§
Source§impl IVec2
impl IVec2
Sourcepub fn select(mask: BVec2, if_true: IVec2, if_false: IVec2) -> IVec2
pub fn select(mask: BVec2, if_true: IVec2, if_false: IVec2) -> IVec2
Creates a vector from the elements in if_true and if_false, selecting which to use
for each element of self.
A true element in the mask uses the corresponding element from if_true, and false
uses the element from if_false.
Sourcepub const fn from_array(a: [i32; 2]) -> IVec2
pub const fn from_array(a: [i32; 2]) -> IVec2
Creates a new vector from an array.
Sourcepub const fn from_slice(slice: &[i32]) -> IVec2
pub const fn from_slice(slice: &[i32]) -> IVec2
Creates a vector from the first 2 values in slice.
§Panics
Panics if slice is less than 2 elements long.
Sourcepub fn write_to_slice(self, slice: &mut [i32])
pub fn write_to_slice(self, slice: &mut [i32])
Writes the elements of self to the first 2 elements in slice.
§Panics
Panics if slice is less than 2 elements long.
Sourcepub const fn extend(self, z: i32) -> IVec3
pub const fn extend(self, z: i32) -> IVec3
Creates a 3D vector from self and the given z value.
Sourcepub fn dot_into_vec(self, rhs: IVec2) -> IVec2
pub fn dot_into_vec(self, rhs: IVec2) -> IVec2
Returns a vector where every component is the dot product of self and rhs.
Sourcepub fn min(self, rhs: IVec2) -> IVec2
pub fn min(self, rhs: IVec2) -> IVec2
Returns a vector containing the minimum values for each element of self and rhs.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].
Sourcepub fn max(self, rhs: IVec2) -> IVec2
pub fn max(self, rhs: IVec2) -> IVec2
Returns a vector containing the maximum values for each element of self and rhs.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].
Sourcepub fn clamp(self, min: IVec2, max: IVec2) -> IVec2
pub fn clamp(self, min: IVec2, max: IVec2) -> IVec2
Component-wise clamping of values, similar to i32::clamp.
Each element in min must be less-or-equal to the corresponding element in max.
§Panics
Will panic if min is greater than max when glam_assert is enabled.
Sourcepub fn min_element(self) -> i32
pub fn min_element(self) -> i32
Returns the horizontal minimum of self.
In other words this computes min(x, y, ..).
Sourcepub fn max_element(self) -> i32
pub fn max_element(self) -> i32
Returns the horizontal maximum of self.
In other words this computes max(x, y, ..).
Sourcepub fn cmpeq(self, rhs: IVec2) -> BVec2
pub fn cmpeq(self, rhs: IVec2) -> BVec2
Returns a vector mask containing the result of a == comparison for each element of
self and rhs.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all
elements.
Sourcepub fn cmpne(self, rhs: IVec2) -> BVec2
pub fn cmpne(self, rhs: IVec2) -> BVec2
Returns a vector mask containing the result of a != comparison for each element of
self and rhs.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all
elements.
Sourcepub fn cmpge(self, rhs: IVec2) -> BVec2
pub fn cmpge(self, rhs: IVec2) -> BVec2
Returns a vector mask containing the result of a >= comparison for each element of
self and rhs.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all
elements.
Sourcepub fn cmpgt(self, rhs: IVec2) -> BVec2
pub fn cmpgt(self, rhs: IVec2) -> BVec2
Returns a vector mask containing the result of a > comparison for each element of
self and rhs.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all
elements.
Sourcepub fn cmple(self, rhs: IVec2) -> BVec2
pub fn cmple(self, rhs: IVec2) -> BVec2
Returns a vector mask containing the result of a <= comparison for each element of
self and rhs.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all
elements.
Sourcepub fn cmplt(self, rhs: IVec2) -> BVec2
pub fn cmplt(self, rhs: IVec2) -> BVec2
Returns a vector mask containing the result of a < comparison for each element of
self and rhs.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all
elements.
Sourcepub fn abs(self) -> IVec2
pub fn abs(self) -> IVec2
Returns a vector containing the absolute value of each element of self.
Sourcepub fn signum(self) -> IVec2
pub fn signum(self) -> IVec2
Returns a vector with elements representing the sign of self.
0if the number is zero1if the number is positive-1if the number is negative
Sourcepub fn is_negative_bitmask(self) -> u32
pub fn is_negative_bitmask(self) -> u32
Returns a bitmask with the lowest 2 bits set to the sign bits from the elements of self.
A negative element results in a 1 bit and a positive element in a 0 bit. Element x goes
into the first lowest bit, element y into the second, etc.
Sourcepub fn length_squared(self) -> i32
pub fn length_squared(self) -> i32
Computes the squared length of self.
Sourcepub fn distance_squared(self, rhs: IVec2) -> i32
pub fn distance_squared(self, rhs: IVec2) -> i32
Compute the squared euclidean distance between two points in space.
Sourcepub fn div_euclid(self, rhs: IVec2) -> IVec2
pub fn div_euclid(self, rhs: IVec2) -> IVec2
Returns the element-wise quotient of [Euclidean division] of self by rhs.
§Panics
This function will panic if any rhs element is 0 or the division results in overflow.
Sourcepub fn rem_euclid(self, rhs: IVec2) -> IVec2
pub fn rem_euclid(self, rhs: IVec2) -> IVec2
Returns the element-wise remainder of Euclidean division of self by rhs.
§Panics
This function will panic if any rhs element is 0 or the division results in overflow.
Sourcepub fn perp_dot(self, rhs: IVec2) -> i32
pub fn perp_dot(self, rhs: IVec2) -> i32
The perpendicular dot product of self and rhs.
Also known as the wedge product, 2D cross product, and determinant.
Sourcepub fn rotate(self, rhs: IVec2) -> IVec2
pub fn rotate(self, rhs: IVec2) -> IVec2
Returns rhs rotated by the angle of self. If self is normalized,
then this just rotation. This is what you usually want. Otherwise,
it will be like a rotation with a multiplication by self’s length.
Sourcepub fn as_i64vec2(&self) -> I64Vec2
pub fn as_i64vec2(&self) -> I64Vec2
Casts all elements of self to i64.
Sourcepub fn as_u64vec2(&self) -> U64Vec2
pub fn as_u64vec2(&self) -> U64Vec2
Casts all elements of self to u64.
Sourcepub const fn wrapping_add(self, rhs: IVec2) -> IVec2
pub const fn wrapping_add(self, rhs: IVec2) -> IVec2
Returns a vector containing the wrapping addition of self and rhs.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..].
Sourcepub const fn wrapping_sub(self, rhs: IVec2) -> IVec2
pub const fn wrapping_sub(self, rhs: IVec2) -> IVec2
Returns a vector containing the wrapping subtraction of self and rhs.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..].
Sourcepub const fn wrapping_mul(self, rhs: IVec2) -> IVec2
pub const fn wrapping_mul(self, rhs: IVec2) -> IVec2
Returns a vector containing the wrapping multiplication of self and rhs.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..].
Sourcepub const fn wrapping_div(self, rhs: IVec2) -> IVec2
pub const fn wrapping_div(self, rhs: IVec2) -> IVec2
Returns a vector containing the wrapping division of self and rhs.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..].
Sourcepub const fn saturating_add(self, rhs: IVec2) -> IVec2
pub const fn saturating_add(self, rhs: IVec2) -> IVec2
Returns a vector containing the saturating addition of self and rhs.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..].
Sourcepub const fn saturating_sub(self, rhs: IVec2) -> IVec2
pub const fn saturating_sub(self, rhs: IVec2) -> IVec2
Returns a vector containing the saturating subtraction of self and rhs.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..].
Sourcepub const fn saturating_mul(self, rhs: IVec2) -> IVec2
pub const fn saturating_mul(self, rhs: IVec2) -> IVec2
Returns a vector containing the saturating multiplication of self and rhs.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..].
Sourcepub const fn saturating_div(self, rhs: IVec2) -> IVec2
pub const fn saturating_div(self, rhs: IVec2) -> IVec2
Returns a vector containing the saturating division of self and rhs.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..].
Trait Implementations§
Source§impl AddAssign<i32> for IVec2
impl AddAssign<i32> for IVec2
Source§fn add_assign(&mut self, rhs: i32)
fn add_assign(&mut self, rhs: i32)
+= operation. Read moreSource§impl AddAssign for IVec2
impl AddAssign for IVec2
Source§fn add_assign(&mut self, rhs: IVec2)
fn add_assign(&mut self, rhs: IVec2)
+= operation. Read moreSource§impl DivAssign<i32> for IVec2
impl DivAssign<i32> for IVec2
Source§fn div_assign(&mut self, rhs: i32)
fn div_assign(&mut self, rhs: i32)
/= operation. Read moreSource§impl DivAssign for IVec2
impl DivAssign for IVec2
Source§fn div_assign(&mut self, rhs: IVec2)
fn div_assign(&mut self, rhs: IVec2)
/= operation. Read moreSource§impl MulAssign<i32> for IVec2
impl MulAssign<i32> for IVec2
Source§fn mul_assign(&mut self, rhs: i32)
fn mul_assign(&mut self, rhs: i32)
*= operation. Read moreSource§impl MulAssign for IVec2
impl MulAssign for IVec2
Source§fn mul_assign(&mut self, rhs: IVec2)
fn mul_assign(&mut self, rhs: IVec2)
*= operation. Read moreSource§impl RemAssign<i32> for IVec2
impl RemAssign<i32> for IVec2
Source§fn rem_assign(&mut self, rhs: i32)
fn rem_assign(&mut self, rhs: i32)
%= operation. Read moreSource§impl RemAssign for IVec2
impl RemAssign for IVec2
Source§fn rem_assign(&mut self, rhs: IVec2)
fn rem_assign(&mut self, rhs: IVec2)
%= operation. Read moreSource§impl SubAssign<i32> for IVec2
impl SubAssign<i32> for IVec2
Source§fn sub_assign(&mut self, rhs: i32)
fn sub_assign(&mut self, rhs: i32)
-= operation. Read moreSource§impl SubAssign for IVec2
impl SubAssign for IVec2
Source§fn sub_assign(&mut self, rhs: IVec2)
fn sub_assign(&mut self, rhs: IVec2)
-= operation. Read moreSource§impl Vec2Swizzles for IVec2
impl Vec2Swizzles for IVec2
type Vec3 = IVec3
type Vec4 = IVec4
fn xx(self) -> IVec2
fn xy(self) -> IVec2
fn yx(self) -> IVec2
fn yy(self) -> IVec2
fn xxx(self) -> IVec3
fn xxy(self) -> IVec3
fn xyx(self) -> IVec3
fn xyy(self) -> IVec3
fn yxx(self) -> IVec3
fn yxy(self) -> IVec3
fn yyx(self) -> IVec3
fn yyy(self) -> IVec3
fn xxxx(self) -> IVec4
fn xxxy(self) -> IVec4
fn xxyx(self) -> IVec4
fn xxyy(self) -> IVec4
fn xyxx(self) -> IVec4
fn xyxy(self) -> IVec4
fn xyyx(self) -> IVec4
fn xyyy(self) -> IVec4
fn yxxx(self) -> IVec4
fn yxxy(self) -> IVec4
fn yxyx(self) -> IVec4
fn yxyy(self) -> IVec4
fn yyxx(self) -> IVec4
fn yyxy(self) -> IVec4
fn yyyx(self) -> IVec4
fn yyyy(self) -> IVec4
impl Copy for IVec2
impl Eq for IVec2
impl StructuralPartialEq for IVec2
Auto Trait Implementations§
impl Freeze for IVec2
impl RefUnwindSafe for IVec2
impl Send for IVec2
impl Sync for IVec2
impl Unpin for IVec2
impl UnwindSafe for IVec2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
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impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian().