pub struct CentralPanel { /* private fields */ }
Expand description

A panel that covers the remainder of the screen, i.e. whatever area is left after adding other panels.

The order in which you add panels matter! The first panel you add will always be the outermost, and the last you add will always be the innermost.

CentralPanel must be added after all other panels!

NOTE: Any Windows and Areas will cover the top-level CentralPanel.

See the module level docs for more details.

egui::TopBottomPanel::top("my_panel").show(ctx, |ui| {
   ui.label("Hello World! From `TopBottomPanel`, that must be before `CentralPanel`!");
});
egui::CentralPanel::default().show(ctx, |ui| {
   ui.label("Hello World!");
});

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impl CentralPanel

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pub fn frame(self, frame: Frame) -> CentralPanel

Change the background color, margins, etc.

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impl CentralPanel

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pub fn show_inside<R>( self, ui: &mut Ui, add_contents: impl FnOnce(&mut Ui) -> R ) -> InnerResponse<R>

Show the panel inside a Ui.

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pub fn show<R>( self, ctx: &Context, add_contents: impl FnOnce(&mut Ui) -> R ) -> InnerResponse<R>

Show the panel at the top level.

Trait Implementations§

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impl Default for CentralPanel

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fn default() -> CentralPanel

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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const ALIGN: usize = _

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Performs the conversion.
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