Struct comfy_wgpu::egui::Button

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pub struct Button { /* private fields */ }
Expand description

Clickable button with text.

See also Ui::button.


if ui.add(egui::Button::new("Click me")).clicked() {
    do_stuff();
}

// A greyed-out and non-interactive button:
if ui.add_enabled(false, egui::Button::new("Can't click this")).clicked() {
    unreachable!();
}

Implementations§

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impl Button

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pub fn new(text: impl Into<WidgetText>) -> Button

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pub fn image_and_text( texture_id: TextureId, image_size: impl Into<Vec2>, text: impl Into<WidgetText> ) -> Button

Creates a button with an image to the left of the text. The size of the image as displayed is defined by the provided size.

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pub fn wrap(self, wrap: bool) -> Button

If true, the text will wrap to stay within the max width of the Ui.

By default Self::wrap will be true in vertical layouts and horizontal layouts with wrapping, and false on non-wrapping horizontal layouts.

Note that any \n in the text will always produce a new line.

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pub fn fill(self, fill: impl Into<Color32>) -> Button

Override background fill color. Note that this will override any on-hover effects. Calling this will also turn on the frame.

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pub fn stroke(self, stroke: impl Into<Stroke>) -> Button

Override button stroke. Note that this will override any on-hover effects. Calling this will also turn on the frame.

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pub fn small(self) -> Button

Make this a small button, suitable for embedding into text.

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pub fn frame(self, frame: bool) -> Button

Turn off the frame

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pub fn sense(self, sense: Sense) -> Button

By default, buttons senses clicks. Change this to a drag-button with Sense::drag().

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pub fn min_size(self, min_size: Vec2) -> Button

Set the minimum size of the button.

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pub fn rounding(self, rounding: impl Into<Rounding>) -> Button

Set the rounding of the button.

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pub fn shortcut_text(self, shortcut_text: impl Into<WidgetText>) -> Button

Show some text on the right side of the button, in weak color.

Designed for menu buttons, for setting a keyboard shortcut text (e.g. Ctrl+S).

The text can be created with Context::format_shortcut.

Trait Implementations§

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impl Widget for Button

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fn ui(self, ui: &mut Ui) -> Response

Allocate space, interact, paint, and return a Response. Read more

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Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_sample(self) -> T

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const ALIGN: usize = _

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Performs the conversion.
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Performs the conversion.
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