#[repr(C)]pub struct FrameDataUniform {
pub projection: [f32; 16],
pub mouse_world: [f32; 2],
pub mouse_screen: [f32; 2],
pub time: f32,
pub delta: f32,
pub frame: i32,
pub fps: f32,
pub aspect_ratio: f32,
pub _padding: [f32; 3],
}
Fields§
§projection: [f32; 16]
§mouse_world: [f32; 2]
§mouse_screen: [f32; 2]
§time: f32
§delta: f32
§frame: i32
§fps: f32
§aspect_ratio: f32
§_padding: [f32; 3]
Trait Implementations§
Source§impl Clone for FrameDataUniform
impl Clone for FrameDataUniform
Source§fn clone(&self) -> FrameDataUniform
fn clone(&self) -> FrameDataUniform
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for FrameDataUniform
impl Debug for FrameDataUniform
impl Copy for FrameDataUniform
impl Pod for FrameDataUniform
Auto Trait Implementations§
impl Freeze for FrameDataUniform
impl RefUnwindSafe for FrameDataUniform
impl Send for FrameDataUniform
impl Sync for FrameDataUniform
impl Unpin for FrameDataUniform
impl UnwindSafe for FrameDataUniform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more