pub struct AudioSystemImpl {
pub manager: AudioManager,
pub master_track: TrackHandle,
pub filter_track: TrackHandle,
pub filter_handle: FilterHandle,
pub master_volume: f64,
}
Fields§
§manager: AudioManager
§master_track: TrackHandle
§filter_track: TrackHandle
§filter_handle: FilterHandle
§master_volume: f64
Implementations§
Source§impl AudioSystemImpl
impl AudioSystemImpl
pub fn new(manager: AudioManager) -> Self
pub fn play_sound( &mut self, assets: &mut Assets, sound: Sound, settings: Option<StaticSoundSettings>, track: AudioTrack, )
pub fn process_sounds(&mut self)
Auto Trait Implementations§
impl !Freeze for AudioSystemImpl
impl RefUnwindSafe for AudioSystemImpl
impl Send for AudioSystemImpl
impl Sync for AudioSystemImpl
impl Unpin for AudioSystemImpl
impl UnwindSafe for AudioSystemImpl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more