pub struct AudioSystemImpl {
pub manager: AudioManager,
pub master_track: TrackHandle,
pub filter_track: TrackHandle,
pub filter_handle: FilterHandle,
pub master_volume: f64,
}Fields§
§manager: AudioManager§master_track: TrackHandle§filter_track: TrackHandle§filter_handle: FilterHandle§master_volume: f64Implementations§
Source§impl AudioSystemImpl
impl AudioSystemImpl
pub fn new(manager: AudioManager) -> Self
pub fn play_sound( &mut self, assets: &mut Assets, sound: Sound, settings: Option<StaticSoundSettings>, track: AudioTrack, )
pub fn process_sounds(&mut self)
Auto Trait Implementations§
impl !Freeze for AudioSystemImpl
impl RefUnwindSafe for AudioSystemImpl
impl Send for AudioSystemImpl
impl Sync for AudioSystemImpl
impl Unpin for AudioSystemImpl
impl UnwindSafe for AudioSystemImpl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more