pub struct DeviceRgb<L = Rgba>(/* private fields */);Expand description
Device-dependent RGB. The mapping to XYZ is defined by a runtime ICC
profile. Layout defaults to Rgba.
Trait Implementations§
impl<L, S> BackingStore<S> for DeviceRgb<L>where
L: BackingStore<S>,
impl<L: Copy> Copy for DeviceRgb<L>
impl<L: Eq> Eq for DeviceRgb<L>
impl<L> StructuralPartialEq for DeviceRgb<L>
Auto Trait Implementations§
impl<L> Freeze for DeviceRgb<L>
impl<L> RefUnwindSafe for DeviceRgb<L>where
L: RefUnwindSafe,
impl<L> Send for DeviceRgb<L>where
L: Send,
impl<L> Sync for DeviceRgb<L>where
L: Sync,
impl<L> Unpin for DeviceRgb<L>where
L: Unpin,
impl<L> UnsafeUnpin for DeviceRgb<L>
impl<L> UnwindSafe for DeviceRgb<L>where
L: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more