Struct cogs_gamedev::grids::coords::Coord [−][src]
Expand description
Unsigned-int coordinates
Fields
x: usize
y: usize
Implementations
Trait Implementations
impl AddAssign<Coord> for Coord
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impl AddAssign<Coord> for Coord
[src]fn add_assign(&mut self, rhs: Self)
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fn add_assign(&mut self, rhs: Self)
[src]Performs the +=
operation. Read more
impl MulAssign<usize> for Coord
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impl MulAssign<usize> for Coord
[src]fn mul_assign(&mut self, rhs: usize)
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fn mul_assign(&mut self, rhs: usize)
[src]Performs the *=
operation. Read more
impl TryFrom<ICoord> for Coord
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impl TryFrom<ICoord> for Coord
[src]Try to convert an ICoord to a Coord. Will return Error if the ICoord has any negatives in it.
impl Copy for Coord
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impl Eq for Coord
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impl StructuralEq for Coord
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impl StructuralPartialEq for Coord
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Auto Trait Implementations
impl RefUnwindSafe for Coord
impl Send for Coord
impl Sync for Coord
impl Unpin for Coord
impl UnwindSafe for Coord
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,