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TunnelConnection

Struct TunnelConnection 

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pub struct TunnelConnection {
    pub tunnel_id: String,
    pub ws_sender: WsSender,
    pub pending_requests: DashMap<String, PendingRequest>,
    pub created_at: DateTime<Utc>,
    pub last_activity: RwLock<DateTime<Utc>>,
    pub source_ip: String,
}
Expand description

Represents an active tunnel connection from a local agent

Fields§

§tunnel_id: String

Unique tunnel identifier

§ws_sender: WsSender

WebSocket sender for sending messages to the agent

§pending_requests: DashMap<String, PendingRequest>

Pending HTTP requests awaiting responses

§created_at: DateTime<Utc>

Creation timestamp

§last_activity: RwLock<DateTime<Utc>>

Last activity timestamp

§source_ip: String

Source IP address

Implementations§

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impl TunnelConnection

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pub fn new(tunnel_id: String, ws_sender: WsSender, source_ip: String) -> Self

Create a new tunnel connection

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pub async fn send_encrypted( &self, message_type: u8, encrypted: Vec<u8>, ) -> Result<()>

Send a data message through the tunnel (already encrypted)

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pub fn register_request(&self, request_id: String) -> Receiver<DataMessage>

Register a pending request and get a receiver for the response

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pub fn register_streaming_request( &self, request_id: String, ) -> Receiver<DataMessage>

Register a streaming request (for SSE) and get a receiver for chunks

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pub fn complete_request(&self, request_id: &str, response: DataMessage) -> bool

Complete a pending request with a response

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pub async fn send_chunk(&self, request_id: &str, chunk: DataMessage) -> bool

Send a chunk to a streaming request (returns false if request not found or not streaming)

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pub fn complete_streaming_request(&self, request_id: &str)

Complete a streaming request (removes it from pending)

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pub fn cancel_all_requests(&self)

Cancel all pending requests (called on disconnect)

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