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CassTheme

Struct CassTheme 

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pub struct CassTheme {
    pub preset: ThemePreset,
    pub is_dark: bool,
    pub theme: Theme,
    pub styles: StyleSheet,
    pub profile: ColorProfile,
    pub color_cache: ColorCache,
    pub flags: ThemeFlags,
}
Expand description

Central theme object consumed by every ftui widget in cass.

Wraps an ftui Theme, a StyleSheet with named styles, the detected ColorProfile, and runtime ThemeFlags. All rendering code should query styles through this struct rather than hard-coding colors.

Fields§

§preset: ThemePreset

Current preset (for cycling).

§is_dark: bool

Whether dark mode is active.

§theme: Theme

ftui Theme with semantic color slots.

§styles: StyleSheet

Named style registry - the single source of truth for widget styles.

§profile: ColorProfile

Detected terminal color capability.

§color_cache: ColorCache

Color downgrade cache (speeds up repeated color conversions).

§flags: ThemeFlags

Runtime feature flags from environment.

Implementations§

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impl CassTheme

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pub fn from_preset(preset: ThemePreset) -> Self

Build a theme from a preset, detecting color profile and env flags.

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pub fn with_options( preset: ThemePreset, profile: ColorProfile, flags: ThemeFlags, ) -> Self

Build a theme with explicit profile and flags (for testing / headless).

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pub fn next_preset(&mut self)

Cycle to the next preset and rebuild.

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pub fn prev_preset(&mut self)

Cycle to the previous preset and rebuild.

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pub fn style(&self, name: &str) -> Style

Get an ftui Style by name from the stylesheet, falling back to Style::default() if not found.

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pub fn compose(&self, names: &[&str]) -> Style

Compose multiple named styles left-to-right (later overrides earlier).

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pub fn downgrade(&mut self, color: Color) -> Color

Downgrade an RGB color to the terminal’s color profile.

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pub fn legacy_palette(&self) -> ThemePalette

Get the legacy ThemePalette for code that hasn’t migrated yet.

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pub fn show_icons(&self) -> bool

Whether emoji icons should be shown.

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pub fn show_gradient(&self) -> bool

Whether gradient simulation should be used.

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pub fn show_animations(&self) -> bool

Whether animations should play.

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pub fn a11y_mode(&self) -> bool

Whether accessibility mode is active (textual cues supplement color).

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pub fn agent_icon(&self, agent: &str) -> &'static str

Get the agent icon glyph, respecting no_icons flag.

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pub fn role_style(&self, role: &str) -> Style

Get a role-specific ftui Style for message rendering.

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pub fn role_bg_style(&self, role: &str) -> Style

Get role background style.

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pub fn agent_pane_style(&self, agent: &str) -> (Style, Style)

Get a pane style for a specific agent. Returns (bg_only, bg+fg) styles.

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pub fn stripe_style(&self, row_idx: usize) -> Style

Get a zebra-stripe background style for a given row index.

Trait Implementations§

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impl Default for CassTheme

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fn default() -> Self

Returns the “default value” for a type. Read more

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