pub struct LbState {
pub failure_counts: Vec<u32>,
pub cooldown_until: Vec<Option<Instant>>,
pub usage_exhausted: Vec<bool>,
pub last_good_index: Option<usize>,
pub penalty_streak: Vec<u32>,
}Fields§
§failure_counts: Vec<u32>§cooldown_until: Vec<Option<Instant>>§usage_exhausted: Vec<bool>§last_good_index: Option<usize>§penalty_streak: Vec<u32>Trait Implementations§
Auto Trait Implementations§
impl Freeze for LbState
impl RefUnwindSafe for LbState
impl Send for LbState
impl Sync for LbState
impl Unpin for LbState
impl UnwindSafe for LbState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more