[−][src]Enum codegame::GameInitConfig
Variants
LoadFrom(PathBuf)
Create(G::OptionsPreset)
Trait Implementations
impl<G: Clone + Game> Clone for GameInitConfig<G> where
G::OptionsPreset: Clone,
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G::OptionsPreset: Clone,
pub fn clone(&self) -> GameInitConfig<G>
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pub fn clone_from(&mut self, source: &Self)
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impl<G: Debug + Game> Debug for GameInitConfig<G> where
G::OptionsPreset: Debug,
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G::OptionsPreset: Debug,
impl<'de, G: Game> Deserialize<'de> for GameInitConfig<G> where
G::OptionsPreset: Deserialize<'de>,
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G::OptionsPreset: Deserialize<'de>,
pub fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl<G: Game> From<GameInitConfig<G>> for GameInitOptions<G>
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pub fn from(config: GameInitConfig<G>) -> Self
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impl<G: Game> Serialize for GameInitConfig<G> where
G::OptionsPreset: Serialize,
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G::OptionsPreset: Serialize,
Auto Trait Implementations
impl<G> RefUnwindSafe for GameInitConfig<G> where
<G as Game>::OptionsPreset: RefUnwindSafe,
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<G as Game>::OptionsPreset: RefUnwindSafe,
impl<G> Send for GameInitConfig<G> where
<G as Game>::OptionsPreset: Send,
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<G as Game>::OptionsPreset: Send,
impl<G> Sync for GameInitConfig<G> where
<G as Game>::OptionsPreset: Sync,
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<G as Game>::OptionsPreset: Sync,
impl<G> Unpin for GameInitConfig<G> where
<G as Game>::OptionsPreset: Unpin,
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<G as Game>::OptionsPreset: Unpin,
impl<G> UnwindSafe for GameInitConfig<G> where
<G as Game>::OptionsPreset: UnwindSafe,
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<G as Game>::OptionsPreset: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut Tⓘ
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> DynClone for T where
T: Clone,
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T: Clone,
pub fn __clone_box(&self, Private) -> *mut ()
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Message for T where
T: 'static + Send + Debug + for<'de> Deserialize<'de> + Serialize,
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T: 'static + Send + Debug + for<'de> Deserialize<'de> + Serialize,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a Tⓘ
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut Tⓘ
pub unsafe fn drop(ptr: usize)
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,