[]Enum codegame::prelude::ugli::Filter

pub enum Filter {
    Nearest,
    Linear,
}

Variants

Nearest
Linear

Trait Implementations

impl Clone for Filter

impl Copy for Filter

impl Debug for Filter

impl Eq for Filter

impl Hash for Filter

impl PartialEq<Filter> for Filter

impl StructuralEq for Filter

impl StructuralPartialEq for Filter

Auto Trait Implementations

impl RefUnwindSafe for Filter

impl Send for Filter

impl Sync for Filter

impl Unpin for Filter

impl UnwindSafe for Filter

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DynClone for T where
    T: Clone
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,