pub struct LogFile {
    pub name: String,
    pub path: PathBuf,
    pub _type: LogFileType,
    pub modified: Option<OffsetDateTime>,
}
Expand description

Represents a single log file. On each launch the game creates a new log file and compresses the old one.

Fields

name: String

Filename

path: PathBuf

Filepath

_type: LogFileType

Type

modified: Option<OffsetDateTime>

Modified timestamp on filesystem

Implementations

Extracts the log file if it is compressed. If the file is not compressed, it copies the file to the target path.

Trait Implementations

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Auto Trait Implementations

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