Enum cobble_core::minecraft::Difficulty
source · pub enum Difficulty {
Peaceful,
Easy,
Normal,
Hard,
}
Expand description
Difficulty of a save game
Variants
Trait Implementations
sourceimpl Clone for Difficulty
impl Clone for Difficulty
sourcefn clone(&self) -> Difficulty
fn clone(&self) -> Difficulty
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for Difficulty
impl Debug for Difficulty
sourceimpl<'de> Deserialize<'de> for Difficulty
impl<'de> Deserialize<'de> for Difficulty
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Serialize for Difficulty
impl Serialize for Difficulty
sourceimpl TryFrom<&NbtTag> for Difficulty
impl TryFrom<&NbtTag> for Difficulty
impl Copy for Difficulty
Auto Trait Implementations
impl RefUnwindSafe for Difficulty
impl Send for Difficulty
impl Sync for Difficulty
impl Unpin for Difficulty
impl UnwindSafe for Difficulty
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more