Struct clutter_sys::ClutterStateClass [−][src]
#[repr(C)]pub struct ClutterStateClass { pub parent_class: GObjectClass, pub completed: Option<unsafe extern "C" fn(_: *mut ClutterState)>, pub _padding_dummy: [gpointer; 8], }
Fields
parent_class: GObjectClass
completed: Option<unsafe extern "C" fn(_: *mut ClutterState)>
_padding_dummy: [gpointer; 8]
Trait Implementations
impl Clone for ClutterStateClass
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impl Clone for ClutterStateClass
[src]fn clone(&self) -> ClutterStateClass
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fn clone(&self) -> ClutterStateClass
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for ClutterStateClass
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impl Debug for ClutterStateClass
[src]impl Copy for ClutterStateClass
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Auto Trait Implementations
impl RefUnwindSafe for ClutterStateClass
impl !Send for ClutterStateClass
impl !Sync for ClutterStateClass
impl Unpin for ClutterStateClass
impl UnwindSafe for ClutterStateClass
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more