pub struct BehaviourEllipse(/* private fields */);
Implementations§
Trait Implementations§
Source§impl Clone for BehaviourEllipse
impl Clone for BehaviourEllipse
Source§fn clone(&self) -> BehaviourEllipse
fn clone(&self) -> BehaviourEllipse
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for BehaviourEllipse
impl Debug for BehaviourEllipse
Source§impl Display for BehaviourEllipse
impl Display for BehaviourEllipse
Source§impl Hash for BehaviourEllipse
impl Hash for BehaviourEllipse
Source§impl Ord for BehaviourEllipse
impl Ord for BehaviourEllipse
Source§fn cmp(&self, other: &BehaviourEllipse) -> Ordering
fn cmp(&self, other: &BehaviourEllipse) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<T: ObjectType> PartialEq<T> for BehaviourEllipse
impl<T: ObjectType> PartialEq<T> for BehaviourEllipse
Source§impl<T: ObjectType> PartialOrd<T> for BehaviourEllipse
impl<T: ObjectType> PartialOrd<T> for BehaviourEllipse
Source§impl StaticType for BehaviourEllipse
impl StaticType for BehaviourEllipse
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for BehaviourEllipse
impl IsA<Behaviour> for BehaviourEllipse
Auto Trait Implementations§
impl Freeze for BehaviourEllipse
impl RefUnwindSafe for BehaviourEllipse
impl !Send for BehaviourEllipse
impl !Sync for BehaviourEllipse
impl Unpin for BehaviourEllipse
impl UnwindSafe for BehaviourEllipse
Blanket Implementations§
Source§impl<O> BehaviourEllipseExt for Owhere
O: IsA<BehaviourEllipse>,
impl<O> BehaviourEllipseExt for Owhere
O: IsA<BehaviourEllipse>,
fn get_angle_end(&self) -> f64
fn get_angle_start(&self) -> f64
fn get_angle_tilt(&self, axis: RotateAxis) -> f64
fn get_center(&self) -> (i32, i32)
fn get_direction(&self) -> RotateDirection
fn get_height(&self) -> i32
fn get_tilt(&self) -> (f64, f64, f64)
fn get_width(&self) -> i32
fn set_angle_end(&self, angle_end: f64)
fn set_angle_start(&self, angle_start: f64)
fn set_angle_tilt(&self, axis: RotateAxis, angle_tilt: f64)
fn set_center(&self, x: i32, y: i32)
fn set_direction(&self, direction: RotateDirection)
fn set_height(&self, height: i32)
fn set_tilt(&self, angle_tilt_x: f64, angle_tilt_y: f64, angle_tilt_z: f64)
fn set_width(&self, width: i32)
fn get_property_angle_tilt_x(&self) -> f64
fn set_property_angle_tilt_x(&self, angle_tilt_x: f64)
fn get_property_angle_tilt_y(&self) -> f64
fn set_property_angle_tilt_y(&self, angle_tilt_y: f64)
fn get_property_angle_tilt_z(&self) -> f64
fn set_property_angle_tilt_z(&self, angle_tilt_z: f64)
fn connect_property_angle_end_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_angle_start_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_angle_tilt_x_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_angle_tilt_y_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_angle_tilt_z_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_center_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_direction_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_height_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_width_notify<F>(&self, f: F) -> SignalHandlerId
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