Enum clutter::ScrollDirection [−][src]
#[non_exhaustive] pub enum ScrollDirection { Up, Down, Left, Right, Smooth, // some variants omitted }
Direction of a pointer scroll event.
The ScrollDirection::Smooth
value implies that the ScrollEvent
has precise scrolling delta information.
Variants (Non-exhaustive)
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Scroll up
Scroll down
Scroll left
Scroll right
Precise scrolling delta (available in 1.10)
Trait Implementations
impl Clone for ScrollDirection
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fn clone(&self) -> ScrollDirection
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for ScrollDirection
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impl Debug for ScrollDirection
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impl Display for ScrollDirection
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impl Eq for ScrollDirection
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impl<'a> FromValue<'a> for ScrollDirection
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unsafe fn from_value(value: &Value) -> Self
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impl<'a> FromValueOptional<'a> for ScrollDirection
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unsafe fn from_value_optional(value: &Value) -> Option<Self>
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impl Hash for ScrollDirection
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fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl Ord for ScrollDirection
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fn cmp(&self, other: &ScrollDirection) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]
pub fn max(self, other: Self) -> Self#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]
pub fn min(self, other: Self) -> Self#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
#[must_use]
pub fn clamp(self, min: Self, max: Self) -> Selfimpl PartialEq<ScrollDirection> for ScrollDirection
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fn eq(&self, other: &ScrollDirection) -> bool
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fn ne(&self, other: &ScrollDirection) -> bool
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impl PartialOrd<ScrollDirection> for ScrollDirection
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fn partial_cmp(&self, other: &ScrollDirection) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn lt(&self, other: &Rhs) -> bool#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn le(&self, other: &Rhs) -> bool#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn gt(&self, other: &Rhs) -> bool#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
pub fn ge(&self, other: &Rhs) -> boolimpl SetValue for ScrollDirection
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impl StaticType for ScrollDirection
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fn static_type() -> Type
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impl StructuralEq for ScrollDirection
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impl StructuralPartialEq for ScrollDirection
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Auto Trait Implementations
impl RefUnwindSafe for ScrollDirection
impl Send for ScrollDirection
impl Sync for ScrollDirection
impl Unpin for ScrollDirection
impl UnwindSafe for ScrollDirection
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
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T: SetValue + Send + ToValue + ?Sized,
pub fn to_send_value(&self) -> SendValue
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T> ToValue for T where
T: SetValue + ?Sized,
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T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,