Struct TapAction

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pub struct TapAction(/* private fields */);

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impl TapAction

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pub fn new() -> TapAction

Creates a new TapAction instance

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the newly created TapAction

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impl Clone for TapAction

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fn clone(&self) -> TapAction

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TapAction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for TapAction

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for TapAction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for TapAction

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for TapAction

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fn cmp(&self, other: &TapAction) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<T: ObjectType> PartialEq<T> for TapAction

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fn eq(&self, other: &T) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: ObjectType> PartialOrd<T> for TapAction

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fn partial_cmp(&self, other: &T) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for TapAction

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for TapAction

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impl IsA<Action> for TapAction

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impl IsA<ActorMeta> for TapAction

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impl IsA<GestureAction> for TapAction

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impl IsA<InitiallyUnowned> for TapAction

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impl<O> ActorMetaExt for O
where O: IsA<ActorMeta>,

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fn get_actor(&self) -> Option<Actor>

Retrieves a pointer to the Actor that owns self Read more
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fn get_enabled(&self) -> bool

Retrieves whether self is enabled Read more
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fn get_name(&self) -> Option<GString>

Retrieves the name set using ActorMetaExt::set_name Read more
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fn set_enabled(&self, is_enabled: bool)

Sets whether self should be enabled or not Read more
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fn set_name(&self, name: &str)

Sets the name of self Read more
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fn connect_property_actor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_enabled_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_name_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<O> GestureActionExt for O
where O: IsA<GestureAction>,

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fn cancel(&self)

Cancel a GestureAction before it begins
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fn get_device(&self, point: u32) -> Option<InputDevice>

Retrieves the InputDevice of a touch point. Read more
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fn get_last_event(&self, point: u32) -> Option<Event>

Retrieves a reference to the last ClutterEvent for a touch point. Call clutter_event_copy if you need to store the reference somewhere. Read more
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fn get_motion_coords(&self, point: u32) -> (f32, f32)

Retrieves the coordinates, in stage space, of the latest motion event during the dragging. Read more
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fn get_motion_delta(&self, point: u32) -> (f32, f32, f32)

Retrieves the incremental delta since the last motion event during the dragging. Read more
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fn get_n_current_points(&self) -> u32

Retrieves the number of points currently active. Read more
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fn get_n_touch_points(&self) -> i32

Retrieves the number of requested points to trigger the gesture. Read more
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fn get_press_coords(&self, point: u32) -> (f32, f32)

Retrieves the coordinates, in stage space, of the press event that started the dragging for a specific touch point. Read more
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fn get_release_coords(&self, point: u32) -> (f32, f32)

Retrieves the coordinates, in stage space, where the touch point was last released. Read more
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fn get_sequence(&self, point: u32) -> Option<EventSequence>

Retrieves the EventSequence of a touch point. Read more
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fn get_threshold_trigger_distance(&self) -> (f32, f32)

Retrieves the threshold trigger distance of the gesture self, as set using GestureActionExt::set_threshold_trigger_distance. Read more
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fn get_threshold_trigger_edge(&self) -> GestureTriggerEdge

Retrieves the edge trigger of the gesture self, as set using GestureActionExt::set_threshold_trigger_edge. Read more
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fn get_velocity(&self, point: u32) -> (f32, f32, f32)

Retrieves the velocity, in stage pixels per millisecond, of the latest motion event during the dragging. Read more
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fn set_n_touch_points(&self, nb_points: i32)

Sets the number of points needed to trigger the gesture. Read more
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fn set_threshold_trigger_distance(&self, x: f32, y: f32)

Sets the threshold trigger distance for the gesture drag threshold, if any. Read more
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fn set_threshold_trigger_edge(&self, edge: GestureTriggerEdge)

Sets the edge trigger for the gesture drag threshold, if any. Read more
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fn get_property_threshold_trigger_distance_x(&self) -> f32

The horizontal trigger distance to be used by the action to either emit the GestureAction::gesture-begin signal or to emit the GestureAction::gesture-cancel signal. Read more
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fn get_property_threshold_trigger_distance_y(&self) -> f32

The vertical trigger distance to be used by the action to either emit the GestureAction::gesture-begin signal or to emit the GestureAction::gesture-cancel signal. Read more
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fn connect_gesture_begin<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Actor) -> bool + 'static,

The ::gesture_begin signal is emitted when the Actor to which a GestureAction has been applied starts receiving a gesture. Read more
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fn connect_gesture_cancel<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Actor) + 'static,

The ::gesture-cancel signal is emitted when the ongoing gesture gets cancelled from the GestureAction::gesture-progress signal handler. Read more
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fn connect_gesture_end<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Actor) + 'static,

The ::gesture-end signal is emitted at the end of the gesture gesture, when the pointer’s button is released Read more
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fn connect_gesture_progress<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Actor) -> bool + 'static,

The ::gesture-progress signal is emitted for each motion event after the GestureAction::gesture-begin signal has been emitted. Read more
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fn connect_property_n_touch_points_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn get_type(&self) -> Type

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fn get_object_class(&self) -> &ObjectClass

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fn set_properties( &self, property_values: &[(&str, &dyn ToValue)], ) -> Result<(), BoolError>

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fn set_property<'a, N>( &self, property_name: N, value: &dyn ToValue, ) -> Result<(), BoolError>
where N: Into<&'a str>,

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fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError>
where N: Into<&'a str>,

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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Safety Read more
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unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD>
where QD: 'static,

Safety Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Safety Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Safety Read more
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unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD>
where QD: 'static,

Safety Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Safety Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

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fn unblock_signal(&self, handler_id: &SignalHandlerId)

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fn stop_signal_emission(&self, signal_name: &str)

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fn disconnect(&self, handler_id: SignalHandlerId)

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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

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fn notify<'a, N>(&self, property_name: N)
where N: Into<&'a str>,

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fn notify_by_pspec(&self, pspec: &ParamSpec)

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fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool
where N: Into<&'a str>,

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fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type>
where N: Into<&'a str>,

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fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec>
where N: Into<&'a str>,

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fn list_properties(&self) -> Vec<ParamSpec>

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fn connect<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

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fn connect_local<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + 'static,

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unsafe fn connect_unsafe<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value>,

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fn emit<'a, N>( &self, signal_name: N, args: &[&dyn ToValue], ) -> Result<Option<Value>, BoolError>
where N: Into<&'a str>,

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fn downgrade(&self) -> WeakRef<T>

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fn bind_property<'a, O, N, M>( &'a self, source_property: N, target: &'a O, target_property: M, ) -> BindingBuilder<'a>
where O: ObjectType, N: Into<&'a str>, M: Into<&'a str>,

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fn ref_count(&self) -> u32

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impl<O> TapActionExt for O
where O: IsA<TapAction>,

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fn connect_tap<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O, &Actor) + 'static,

The ::tap signal is emitted when the tap gesture is complete. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> ToValue for T
where T: SetValue + ?Sized,

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fn to_value(&self) -> Value

Returns a Value clone of self.
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fn to_value_type(&self) -> Type

Returns the type identifer of self. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,