Struct PathConstraint

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pub struct PathConstraint(/* private fields */);

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impl PathConstraint

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pub fn new<P: IsA<Path>>(path: Option<&P>, offset: f32) -> PathConstraint

Creates a new PathConstraint with the given path and offset

§path

a Path, or None

§offset

the offset along the Path

§Returns

the newly created PathConstraint

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pub fn get_offset(&self) -> f32

Retrieves the offset along the Path used by self.

§Returns

the offset

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pub fn get_path(&self) -> Option<Path>

Retrieves a pointer to the Path used by self.

§Returns

the Path used by the PathConstraint, or None. The returned Path is owned by the constraint and it should not be unreferenced

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pub fn set_offset(&self, offset: f32)

Sets the offset along the Path used by self.

§offset

the offset along the path

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pub fn set_path<P: IsA<Path>>(&self, path: Option<&P>)

Sets the path to be followed by the PathConstraint.

The self will take ownership of the Path passed to this function.

§path

a Path

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pub fn connect_node_reached<F: Fn(&PathConstraint, &Actor, u32) + 'static>( &self, f: F, ) -> SignalHandlerId

The ::node-reached signal is emitted each time a PathConstraint:offset value results in the actor passing a PathNode

§actor

the Actor using the constraint

§index

the index of the node that has been reached

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pub fn connect_property_offset_notify<F: Fn(&PathConstraint) + 'static>( &self, f: F, ) -> SignalHandlerId

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pub fn connect_property_path_notify<F: Fn(&PathConstraint) + 'static>( &self, f: F, ) -> SignalHandlerId

Trait Implementations§

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impl Clone for PathConstraint

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fn clone(&self) -> PathConstraint

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PathConstraint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for PathConstraint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for PathConstraint

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for PathConstraint

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fn cmp(&self, other: &PathConstraint) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<T: ObjectType> PartialEq<T> for PathConstraint

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fn eq(&self, other: &T) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: ObjectType> PartialOrd<T> for PathConstraint

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fn partial_cmp(&self, other: &T) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for PathConstraint

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for PathConstraint

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impl IsA<ActorMeta> for PathConstraint

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impl IsA<Constraint> for PathConstraint

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impl IsA<InitiallyUnowned> for PathConstraint

Auto Trait Implementations§

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impl<O> ActorMetaExt for O
where O: IsA<ActorMeta>,

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fn get_actor(&self) -> Option<Actor>

Retrieves a pointer to the Actor that owns self Read more
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fn get_enabled(&self) -> bool

Retrieves whether self is enabled Read more
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fn get_name(&self) -> Option<GString>

Retrieves the name set using ActorMetaExt::set_name Read more
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fn set_enabled(&self, is_enabled: bool)

Sets whether self should be enabled or not Read more
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fn set_name(&self, name: &str)

Sets the name of self Read more
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fn connect_property_actor_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_enabled_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_name_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn get_type(&self) -> Type

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fn get_object_class(&self) -> &ObjectClass

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fn set_properties( &self, property_values: &[(&str, &dyn ToValue)], ) -> Result<(), BoolError>

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fn set_property<'a, N>( &self, property_name: N, value: &dyn ToValue, ) -> Result<(), BoolError>
where N: Into<&'a str>,

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fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError>
where N: Into<&'a str>,

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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

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unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD>
where QD: 'static,

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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

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unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD>
where QD: 'static,

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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

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fn block_signal(&self, handler_id: &SignalHandlerId)

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fn unblock_signal(&self, handler_id: &SignalHandlerId)

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fn stop_signal_emission(&self, signal_name: &str)

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fn disconnect(&self, handler_id: SignalHandlerId)

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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

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fn notify<'a, N>(&self, property_name: N)
where N: Into<&'a str>,

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fn notify_by_pspec(&self, pspec: &ParamSpec)

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fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool
where N: Into<&'a str>,

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fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type>
where N: Into<&'a str>,

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fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec>
where N: Into<&'a str>,

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fn list_properties(&self) -> Vec<ParamSpec>

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fn connect<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

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fn connect_local<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + 'static,

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unsafe fn connect_unsafe<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value>,

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fn emit<'a, N>( &self, signal_name: N, args: &[&dyn ToValue], ) -> Result<Option<Value>, BoolError>
where N: Into<&'a str>,

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fn downgrade(&self) -> WeakRef<T>

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fn bind_property<'a, O, N, M>( &'a self, source_property: N, target: &'a O, target_property: M, ) -> BindingBuilder<'a>
where O: ObjectType, N: Into<&'a str>, M: Into<&'a str>,

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fn ref_count(&self) -> u32

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> ToValue for T
where T: SetValue + ?Sized,

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fn to_value(&self) -> Value

Returns a Value clone of self.
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fn to_value_type(&self) -> Type

Returns the type identifer of self. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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