Struct GridLayout

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pub struct GridLayout(/* private fields */);

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impl GridLayout

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pub fn new() -> GridLayout

Creates a new GridLayout

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the new GridLayout

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impl Clone for GridLayout

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fn clone(&self) -> GridLayout

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GridLayout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GridLayout

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for GridLayout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for GridLayout

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for GridLayout

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fn cmp(&self, other: &GridLayout) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<T: ObjectType> PartialEq<T> for GridLayout

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fn eq(&self, other: &T) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: ObjectType> PartialOrd<T> for GridLayout

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fn partial_cmp(&self, other: &T) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for GridLayout

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for GridLayout

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impl IsA<InitiallyUnowned> for GridLayout

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impl IsA<LayoutManager> for GridLayout

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<O> GridLayoutExt for O
where O: IsA<GridLayout>,

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fn attach<P>(&self, child: &P, left: i32, top: i32, width: i32, height: i32)
where P: IsA<Actor>,

Adds a widget to the grid. Read more
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fn attach_next_to<P, Q>( &self, child: &P, sibling: Option<&Q>, side: GridPosition, width: i32, height: i32, )
where P: IsA<Actor>, Q: IsA<Actor>,

Adds a actor to the grid. Read more
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fn get_child_at(&self, left: i32, top: i32) -> Option<Actor>

Gets the child of self whose area covers the grid cell whose upper left corner is at left, top. Read more
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fn get_column_homogeneous(&self) -> bool

Returns whether all columns of self have the same width. Read more
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fn get_column_spacing(&self) -> u32

Retrieves the spacing set using GridLayoutExt::set_column_spacing Read more
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fn get_orientation(&self) -> Orientation

Retrieves the orientation of the self. Read more
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fn get_row_homogeneous(&self) -> bool

Returns whether all rows of self have the same height. Read more
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fn get_row_spacing(&self) -> u32

Retrieves the spacing set using GridLayoutExt::set_row_spacing Read more
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fn insert_column(&self, position: i32)

Inserts a column at the specified position. Read more
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fn insert_next_to<P>(&self, sibling: &P, side: GridPosition)
where P: IsA<Actor>,

Inserts a row or column at the specified position. Read more
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fn insert_row(&self, position: i32)

Inserts a row at the specified position. Read more
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fn set_column_homogeneous(&self, homogeneous: bool)

Sets whether all columns of self will have the same width. Read more
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fn set_column_spacing(&self, spacing: u32)

Sets the spacing between columns of self Read more
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fn set_orientation(&self, orientation: Orientation)

Sets the orientation of the self. Read more
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fn set_row_homogeneous(&self, homogeneous: bool)

Sets whether all rows of self will have the same height. Read more
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fn set_row_spacing(&self, spacing: u32)

Sets the spacing between rows of self Read more
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fn connect_property_column_homogeneous_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_column_spacing_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_orientation_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_row_homogeneous_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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fn connect_property_row_spacing_notify<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<O> LayoutManagerExt for O
where O: IsA<LayoutManager>,

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fn allocate<P>( &self, container: &P, allocation: &ActorBox, flags: AllocationFlags, )
where P: IsA<Container>,

Allocates the children of container given an area Read more
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fn child_get_property<P, Q>( &self, container: &P, actor: &Q, property_name: &str, value: &mut Value, )
where P: IsA<Container>, Q: IsA<Actor>,

Gets a property on the LayoutMeta created by self and attached to a child of container Read more
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fn child_set_property<P, Q>( &self, container: &P, actor: &Q, property_name: &str, value: &Value, )
where P: IsA<Container>, Q: IsA<Actor>,

Sets a property on the LayoutMeta created by self and attached to a child of container Read more
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fn find_child_property(&self, name: &str) -> Option<ParamSpec>

Retrieves the gobject::ParamSpec for the layout property name inside the LayoutMeta sub-class used by self Read more
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fn get_child_meta<P, Q>(&self, container: &P, actor: &Q) -> Option<LayoutMeta>
where P: IsA<Container>, Q: IsA<Actor>,

Retrieves the LayoutMeta that the layout self associated to the actor child of container, eventually by creating one if the LayoutManager supports layout properties Read more
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fn get_preferred_height<P>(&self, container: &P, for_width: f32) -> (f32, f32)
where P: IsA<Container>,

Computes the minimum and natural heights of the container according to self. Read more
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fn get_preferred_width<P>(&self, container: &P, for_height: f32) -> (f32, f32)
where P: IsA<Container>,

Computes the minimum and natural widths of the container according to self. Read more
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fn layout_changed(&self)

Emits the LayoutManager::layout-changed signal on self Read more
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fn list_child_properties(&self) -> Vec<ParamSpec>

Retrieves all the gobject::ParamSpecs for the layout properties stored inside the LayoutMeta sub-class used by self Read more
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fn set_container<P>(&self, container: Option<&P>)
where P: IsA<Container>,

If the LayoutManager sub-class allows it, allow adding a weak reference of the container using self from within the layout manager Read more
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fn connect_layout_changed<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&O) + 'static,

The ::layout-changed signal is emitted each time a layout manager has been changed. Every Actor using the manager instance as a layout manager should connect a handler to the ::layout-changed signal and queue a relayout on themselves: Read more
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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn get_type(&self) -> Type

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fn get_object_class(&self) -> &ObjectClass

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fn set_properties( &self, property_values: &[(&str, &dyn ToValue)], ) -> Result<(), BoolError>

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fn set_property<'a, N>( &self, property_name: N, value: &dyn ToValue, ) -> Result<(), BoolError>
where N: Into<&'a str>,

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fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError>
where N: Into<&'a str>,

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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Safety Read more
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unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD>
where QD: 'static,

Safety Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Safety Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Safety Read more
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unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD>
where QD: 'static,

Safety Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Safety Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

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fn unblock_signal(&self, handler_id: &SignalHandlerId)

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fn stop_signal_emission(&self, signal_name: &str)

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fn disconnect(&self, handler_id: SignalHandlerId)

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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

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fn notify<'a, N>(&self, property_name: N)
where N: Into<&'a str>,

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fn notify_by_pspec(&self, pspec: &ParamSpec)

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fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool
where N: Into<&'a str>,

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fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type>
where N: Into<&'a str>,

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fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec>
where N: Into<&'a str>,

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fn list_properties(&self) -> Vec<ParamSpec>

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fn connect<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

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fn connect_local<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value> + 'static,

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unsafe fn connect_unsafe<'a, N, F>( &self, signal_name: N, after: bool, callback: F, ) -> Result<SignalHandlerId, BoolError>
where N: Into<&'a str>, F: Fn(&[Value]) -> Option<Value>,

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fn emit<'a, N>( &self, signal_name: N, args: &[&dyn ToValue], ) -> Result<Option<Value>, BoolError>
where N: Into<&'a str>,

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fn downgrade(&self) -> WeakRef<T>

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fn bind_property<'a, O, N, M>( &'a self, source_property: N, target: &'a O, target_property: M, ) -> BindingBuilder<'a>
where O: ObjectType, N: Into<&'a str>, M: Into<&'a str>,

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fn ref_count(&self) -> u32

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> ToValue for T
where T: SetValue + ?Sized,

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fn to_value(&self) -> Value

Returns a Value clone of self.
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fn to_value_type(&self) -> Type

Returns the type identifer of self. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,