pub struct BoxLayout(/* private fields */);
Implementations§
Trait Implementations§
Source§impl Ord for BoxLayout
impl Ord for BoxLayout
Source§impl<T: ObjectType> PartialEq<T> for BoxLayout
impl<T: ObjectType> PartialEq<T> for BoxLayout
Source§impl<T: ObjectType> PartialOrd<T> for BoxLayout
impl<T: ObjectType> PartialOrd<T> for BoxLayout
Source§impl StaticType for BoxLayout
impl StaticType for BoxLayout
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for BoxLayout
impl IsA<InitiallyUnowned> for BoxLayout
impl IsA<LayoutManager> for BoxLayout
Auto Trait Implementations§
impl Freeze for BoxLayout
impl RefUnwindSafe for BoxLayout
impl !Send for BoxLayout
impl !Sync for BoxLayout
impl Unpin for BoxLayout
impl UnwindSafe for BoxLayout
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<O> BoxLayoutExt for O
impl<O> BoxLayoutExt for O
Source§fn get_homogeneous(&self) -> bool
fn get_homogeneous(&self) -> bool
Retrieves if the children sizes are allocated homogeneously. Read more
Source§fn get_orientation(&self) -> Orientation
fn get_orientation(&self) -> Orientation
Retrieves the orientation of the
self
. Read moreSource§fn get_pack_start(&self) -> bool
fn get_pack_start(&self) -> bool
Retrieves the value set using
BoxLayoutExt::set_pack_start
Read moreSource§fn get_spacing(&self) -> u32
fn get_spacing(&self) -> u32
Retrieves the spacing set using
BoxLayoutExt::set_spacing
Read moreSource§fn set_homogeneous(&self, homogeneous: bool)
fn set_homogeneous(&self, homogeneous: bool)
Sets whether the size of
self
children should be
homogeneous Read moreSource§fn set_orientation(&self, orientation: Orientation)
fn set_orientation(&self, orientation: Orientation)
Sets the orientation of the
BoxLayout
layout manager. Read moreSource§fn set_pack_start(&self, pack_start: bool)
fn set_pack_start(&self, pack_start: bool)
Sets whether children of
self
should be layed out by appending
them or by prepending them Read moreSource§fn set_spacing(&self, spacing: u32)
fn set_spacing(&self, spacing: u32)
Sets the spacing between children of
self
Read morefn connect_property_homogeneous_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_orientation_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_pack_start_notify<F>(&self, f: F) -> SignalHandlerId
fn connect_property_spacing_notify<F>(&self, f: F) -> SignalHandlerId
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Source§impl<O> LayoutManagerExt for Owhere
O: IsA<LayoutManager>,
impl<O> LayoutManagerExt for Owhere
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Source§fn allocate<P>(
&self,
container: &P,
allocation: &ActorBox,
flags: AllocationFlags,
)
fn allocate<P>( &self, container: &P, allocation: &ActorBox, flags: AllocationFlags, )
Allocates the children of
container
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&self,
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actor: &Q,
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Source§fn find_child_property(&self, name: &str) -> Option<ParamSpec>
fn find_child_property(&self, name: &str) -> Option<ParamSpec>
Retrieves the
gobject::ParamSpec
for the layout property name
inside
the LayoutMeta
sub-class used by self
Read moreSource§fn get_child_meta<P, Q>(&self, container: &P, actor: &Q) -> Option<LayoutMeta>
fn get_child_meta<P, Q>(&self, container: &P, actor: &Q) -> Option<LayoutMeta>
Retrieves the
LayoutMeta
that the layout self
associated
to the actor
child of container
, eventually by creating one if the
LayoutManager
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fn layout_changed(&self)
Source§fn list_child_properties(&self) -> Vec<ParamSpec>
fn list_child_properties(&self) -> Vec<ParamSpec>
Retrieves all the
gobject::ParamSpec
s for the layout properties
stored inside the LayoutMeta
sub-class used by self
Read moreSource§fn set_container<P>(&self, container: Option<&P>)
fn set_container<P>(&self, container: Option<&P>)
If the
LayoutManager
sub-class allows it, allow
adding a weak reference of the container
using self
from within the layout manager Read moreSource§fn connect_layout_changed<F>(&self, f: F) -> SignalHandlerId
fn connect_layout_changed<F>(&self, f: F) -> SignalHandlerId
The ::layout-changed signal is emitted each time a layout manager
has been changed. Every
Actor
using the manager
instance
as a layout manager should connect a handler to the ::layout-changed
signal and queue a relayout on themselves: Read moreSource§impl<T> ObjectExt for Twhere
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