Struct clutter::PaintVolume[][src]

pub struct PaintVolume(_);

Implementations

impl PaintVolume[src]

pub fn get_depth(&self) -> f32[src]

pub fn get_height(&self) -> f32[src]

pub fn get_origin(&self) -> Vertex[src]

pub fn get_width(&self) -> f32[src]

pub fn set_depth(&mut self, depth: f32)[src]

pub fn set_from_allocation<P: IsA<Actor>>(&mut self, actor: &P) -> bool[src]

pub fn set_height(&mut self, height: f32)[src]

pub fn set_origin(&mut self, origin: &Vertex)[src]

pub fn set_width(&mut self, width: f32)[src]

pub fn union(&mut self, another_pv: &PaintVolume)[src]

pub fn union_box(&mut self, box_: &ActorBox)[src]

Trait Implementations

impl Clone for PaintVolume[src]

impl Debug for PaintVolume[src]

impl Eq for PaintVolume[src]

impl Hash for PaintVolume[src]

impl Ord for PaintVolume[src]

impl PartialEq<PaintVolume> for PaintVolume[src]

impl PartialOrd<PaintVolume> for PaintVolume[src]

impl StaticType for PaintVolume[src]

impl StructuralEq for PaintVolume[src]

impl StructuralPartialEq for PaintVolume[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToSendValue for T where
    T: SetValue + Send + ToValue + ?Sized
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impl<T> ToValue for T where
    T: SetValue + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.