ReverbController

Struct ReverbController 

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pub struct ReverbController { /* private fields */ }
Expand description

A stereo reverb.

This is a safe wrapper around the CloudSeedCore ReverbController.

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impl ReverbController

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pub fn new(sample_rate: f32, max_block_size: u32) -> Self

Creates a reverb instance with the given sample rate and maximum block size that will be passed to process.

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pub fn max_block_size(&self) -> u32

Returns the maximum block size that can be passed to process for this instance.

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pub fn process( &mut self, in_l: &[f32], in_r: &[f32], out_l: &mut [f32], out_r: &mut [f32], num_samples: u32, )

Processes a stereo signal. All buffers must be at least num_samples long. Panics if num_samples is greater than max_block_size.

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pub fn reset(&mut self)

Clears internal buffers, ending any ongoing reverb tail.

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pub fn set_sample_rate(&mut self, sample_rate: f32)

Updates the reverb’s sample rate in Hz.

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pub fn set_parameter(&mut self, id: ParamId, value: f32)

Applies a normalized parameter value in range 0..1 to the parameter with the given id.

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pub fn get_parameter(&self, id: ParamId) -> f32

Returns the normalized parameter value in range 0..1 for the given parameter id.

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pub fn get_program(&self) -> Program

Returns a snapshot of all current parameter values. The returned Program can be used to serialize parameter state.

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pub fn set_program(&mut self, program: &Program)

Loads a program, ending any ongoing reverb tail.

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