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Value

Enum Value 

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pub enum Value {
Show 54 variants Nil, Bool(bool), Long(i64), Double(f64), BigInt(GcPtr<BigInt>), BigDecimal(GcPtr<BigDecimal>), Ratio(GcPtr<Ratio<BigInt>>), Char(char), Str(GcPtr<String>), Uuid(u128), Pattern(GcPtr<Regex>), Matcher(GcPtr<Matcher>), Symbol(GcPtr<Symbol>), Keyword(GcPtr<Keyword>), List(GcPtr<PersistentList>), Vector(GcPtr<PersistentVector>), Map(MapValue), Set(SetValue), Queue(GcPtr<PersistentQueue>), TransientMap(GcPtr<TransientMap>), TransientSet(GcPtr<TransientSet>), TransientVector(GcPtr<TransientVector>), IntArray(GcPtr<Mutex<Vec<i32>>>), LongArray(GcPtr<Mutex<Vec<i64>>>), ShortArray(GcPtr<Mutex<Vec<i16>>>), ByteArray(GcPtr<Mutex<Vec<i8>>>), FloatArray(GcPtr<Mutex<Vec<f32>>>), DoubleArray(GcPtr<Mutex<Vec<f64>>>), BooleanArray(GcPtr<Mutex<Vec<bool>>>), CharArray(GcPtr<Mutex<Vec<char>>>), ObjectArray(GcPtr<ObjectArray>), NativeFunction(GcPtr<NativeFn>), Fn(GcPtr<CljxFn>), Macro(GcPtr<CljxFn>), BoundFn(GcPtr<BoundFn>), Var(GcPtr<Var>), Atom(GcPtr<Atom>), Reduced(Box<Value>), Namespace(GcPtr<Namespace>), LazySeq(GcPtr<LazySeq>), Cons(GcPtr<CljxCons>), Protocol(GcPtr<Protocol>), ProtocolFn(GcPtr<ProtocolFn>), MultiFn(GcPtr<MultiFn>), Volatile(GcPtr<Volatile>), Delay(GcPtr<Delay>), Promise(GcPtr<CljxPromise>), Future(GcPtr<CljxFuture>), Agent(GcPtr<Agent>), TypeInstance(GcPtr<TypeInstance>), NativeObject(GcPtr<NativeObjectBox>), Resource(ResourceHandle), WithMeta(Box<Value>, Box<Value>), Error(GcPtr<ExceptionInfo>),
}
Expand description

The central runtime type: every Clojure value is a Value.

Small scalars (Nil, Bool, Long, Double, Char) are stored inline. All heap-allocated types go behind GcPtr so that clone() is O(1).

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Nil

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Bool(bool)

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Long(i64)

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Double(f64)

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BigInt(GcPtr<BigInt>)

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BigDecimal(GcPtr<BigDecimal>)

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Ratio(GcPtr<Ratio<BigInt>>)

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Char(char)

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Str(GcPtr<String>)

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Uuid(u128)

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Pattern(GcPtr<Regex>)

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Matcher(GcPtr<Matcher>)

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Symbol(GcPtr<Symbol>)

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Keyword(GcPtr<Keyword>)

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List(GcPtr<PersistentList>)

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Vector(GcPtr<PersistentVector>)

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Map(MapValue)

Small maps (≤8 entries) are stored as an ArrayMap; larger ones as a HashMap. Also contains sorted map.

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Set(SetValue)

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Queue(GcPtr<PersistentQueue>)

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TransientMap(GcPtr<TransientMap>)

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TransientSet(GcPtr<TransientSet>)

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TransientVector(GcPtr<TransientVector>)

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IntArray(GcPtr<Mutex<Vec<i32>>>)

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LongArray(GcPtr<Mutex<Vec<i64>>>)

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ShortArray(GcPtr<Mutex<Vec<i16>>>)

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ByteArray(GcPtr<Mutex<Vec<i8>>>)

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FloatArray(GcPtr<Mutex<Vec<f32>>>)

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DoubleArray(GcPtr<Mutex<Vec<f64>>>)

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BooleanArray(GcPtr<Mutex<Vec<bool>>>)

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CharArray(GcPtr<Mutex<Vec<char>>>)

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ObjectArray(GcPtr<ObjectArray>)

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NativeFunction(GcPtr<NativeFn>)

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Fn(GcPtr<CljxFn>)

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Macro(GcPtr<CljxFn>)

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BoundFn(GcPtr<BoundFn>)

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Var(GcPtr<Var>)

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Atom(GcPtr<Atom>)

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Reduced(Box<Value>)

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Namespace(GcPtr<Namespace>)

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LazySeq(GcPtr<LazySeq>)

A deferred sequence cell — realized at most once.

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Cons(GcPtr<CljxCons>)

A realized cons cell whose tail may itself be lazy.

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Protocol(GcPtr<Protocol>)

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ProtocolFn(GcPtr<ProtocolFn>)

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MultiFn(GcPtr<MultiFn>)

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Volatile(GcPtr<Volatile>)

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Delay(GcPtr<Delay>)

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Promise(GcPtr<CljxPromise>)

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Future(GcPtr<CljxFuture>)

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Agent(GcPtr<Agent>)

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TypeInstance(GcPtr<TypeInstance>)

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NativeObject(GcPtr<NativeObjectBox>)

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Resource(ResourceHandle)

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WithMeta(Box<Value>, Box<Value>)

A value with attached metadata. Transparent for equality, hashing, display.

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Error(GcPtr<ExceptionInfo>)

Implementations§

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impl Value

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pub fn unwrap_meta(&self) -> &Value

Strip any WithMeta wrapper, returning the underlying value.

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pub fn get_meta(&self) -> Option<&Value>

Return metadata if present, or None.

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pub fn with_meta(self, meta: Value) -> Value

Return a new value with metadata attached.

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impl Value

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pub fn type_name(&self) -> &'static str

A human-readable type name for error messages.

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pub fn string(s: impl Into<String>) -> Self

Convenience: wrap a &str in Value::Str.

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pub fn symbol(s: Symbol) -> Self

Convenience: wrap a Symbol.

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pub fn keyword(k: Keyword) -> Self

Convenience: wrap a Keyword.

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pub fn is_sequential(&self) -> bool

True for sequential collections (list, vector, lazy seq, cons).

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pub fn is_coll(&self) -> bool

True for any collection.

Trait Implementations§

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impl ClojureHash for Value

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impl Clone for Value

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fn clone(&self) -> Value

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Value

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Value

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Prints in pr-str style (readable): strings are quoted, chars use \ notation.

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impl FromIterator<Value> for PersistentHashSet

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fn from_iter<I: IntoIterator<Item = Value>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl FromIterator<Value> for PersistentList

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fn from_iter<I: IntoIterator<Item = Value>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl FromIterator<Value> for PersistentVector

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fn from_iter<I: IntoIterator<Item = Value>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl FromIterator<Value> for SortedSet

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fn from_iter<I: IntoIterator<Item = Value>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl Hash for Value

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Value

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Value

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Value

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fn partial_cmp(&self, other: &Self) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Trace for Value

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fn trace(&self, visitor: &mut MarkVisitor)

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impl Eq for Value

Auto Trait Implementations§

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impl Freeze for Value

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impl !RefUnwindSafe for Value

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impl Send for Value

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impl Sync for Value

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impl Unpin for Value

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impl UnsafeUnpin for Value

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impl !UnwindSafe for Value

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.