pub enum Message {
Keep(Box<dyn Object>),
Remove,
Equip(Box<Weapon>),
ChangeLocation(*mut Level),
}Expand description
What the parent of an Object should do with it, after it’s done handling logic.
Variants§
Auto Trait Implementations§
impl Freeze for Message
impl !RefUnwindSafe for Message
impl !Send for Message
impl !Sync for Message
impl Unpin for Message
impl !UnwindSafe for Message
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more