ConnectionManager

Struct ConnectionManager 

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pub struct ConnectionManager { /* private fields */ }
Expand description

Connection manager for ClickHouse clients that implements BB8’s ManageConnection trait.

This manager handles creation, validation, and recycling of ClickHouse client connections. It uses a ConnectionBuilder to configure new clients and periodically executes select 1; to verify that clients are still valid.

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impl ConnectionManager

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pub fn new(builder: ConnectionBuilder) -> Self

Creates a new ConnectionManager with the provided builder.

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impl ManageConnection for ConnectionManager

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fn connect<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Self::Connection, Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Creates a new connection.

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fn is_valid<'life0, 'life1, 'async_trait>( &'life0 self, conn: &'life1 mut Self::Connection, ) -> Pin<Box<dyn Future<Output = Result<(), Self::Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Checks if a connection is still valid.

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fn has_broken(&self, conn: &mut Self::Connection) -> bool

Returns whether a connection is broken and should be recycled.

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type Connection = Connection

The connection type this manager deals with.
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type Error = ClickHouseError

The error type returned by Connections.

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