#[repr(C)]pub struct Color {
pub r: f32,
pub g: f32,
pub b: f32,
pub a: f32,
}Fields§
§r: f32§g: f32§b: f32§a: f32Implementations§
Source§impl Color
impl Color
pub const fn rgb(r: f32, g: f32, b: f32) -> Self
pub const fn rgba(r: f32, g: f32, b: f32, a: f32) -> Self
Trait Implementations§
Source§impl From<Clay_Color> for Color
impl From<Clay_Color> for Color
Source§fn from(value: Clay_Color) -> Self
fn from(value: Clay_Color) -> Self
Converts to this type from the input type.
Source§impl From<Color> for Clay_Color
impl From<Color> for Clay_Color
impl Copy for Color
impl StructuralPartialEq for Color
Auto Trait Implementations§
impl Freeze for Color
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more