#[repr(C)]pub struct Clay_PointerData {
pub position: Clay_Vector2,
pub state: Clay_PointerDataInteractionState,
}Fields§
§position: Clay_Vector2§state: Clay_PointerDataInteractionStateTrait Implementations§
Source§impl Clone for Clay_PointerData
impl Clone for Clay_PointerData
Source§fn clone(&self) -> Clay_PointerData
fn clone(&self) -> Clay_PointerData
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Clay_PointerData
impl Debug for Clay_PointerData
impl Copy for Clay_PointerData
Auto Trait Implementations§
impl Freeze for Clay_PointerData
impl RefUnwindSafe for Clay_PointerData
impl Send for Clay_PointerData
impl Sync for Clay_PointerData
impl Unpin for Clay_PointerData
impl UnwindSafe for Clay_PointerData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more