pub struct Image { /* private fields */ }
Expand description
Rendered and postprocessed image is stored here.
Implementations§
Source§impl Image
impl Image
pub fn new(context: &Context, dims: (usize, usize)) -> Result<Self>
pub fn read(&self) -> Result<Vec<u8>>
pub fn bytes(&self) -> &Buffer<u8>
pub fn bytes_mut(&mut self) -> &mut Buffer<u8>
pub fn dims(&self) -> (usize, usize)
pub fn len(&self) -> usize
pub fn save_to_file(&self, filename: &str) -> Result<()>
Auto Trait Implementations§
impl Freeze for Image
impl RefUnwindSafe for Image
impl Send for Image
impl Sync for Image
impl Unpin for Image
impl UnwindSafe for Image
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