pub struct Image { /* private fields */ }Expand description
Rendered and postprocessed image is stored here.
Implementations§
Source§impl Image
impl Image
pub fn new(context: &Context, dims: (usize, usize)) -> Result<Self>
pub fn read(&self) -> Result<Vec<u8>>
pub fn bytes(&self) -> &Buffer<u8>
pub fn bytes_mut(&mut self) -> &mut Buffer<u8>
pub fn dims(&self) -> (usize, usize)
pub fn len(&self) -> usize
pub fn save_to_file(&self, filename: &str) -> Result<()>
Auto Trait Implementations§
impl Freeze for Image
impl RefUnwindSafe for Image
impl Send for Image
impl Sync for Image
impl Unpin for Image
impl UnsafeUnpin for Image
impl UnwindSafe for Image
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T: ?Sized,
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