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CtlConnection

Struct CtlConnection 

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pub struct CtlConnection { /* private fields */ }
Expand description

Controller end of one connection.

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impl CtlConnection

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pub fn new(stream: Box<dyn MeshStream>, local_node: impl Into<String>) -> Self

Wrap an open stream to a target.

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pub fn with_peer_verified(self, verified: bool) -> Self

State that admission verified the peer on this stream. Only a caller that holds that evidence (a verified node connection) may set it.

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pub async fn call( &mut self, dest: &str, method: &str, signed: &SignedCtl, exchange: Option<&ArtifactExchange>, timeout: Duration, ) -> Result<SignedCtl, CallError>

Send one signed request to dest and wait for its correlated response. Artifact frames that arrive meanwhile are served from exchange (the target fetching the payload), if given.

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pub async fn close(self)

Close the connection.

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