pub struct FloorDecision {
pub state: FloorState,
pub winner: Option<String>,
pub score: f32,
}Expand description
The outcome of a floor read: the resulting FloorState, the scored winner
(if any), and the winning urgency score.
Fields§
§state: FloorStateResulting floor status.
winner: Option<String>The winning candidate’s id, if the floor is taken/contended/locked.
score: f32The winning urgency score (0.0 when the floor is Open).
Trait Implementations§
Source§impl Clone for FloorDecision
impl Clone for FloorDecision
Auto Trait Implementations§
impl Freeze for FloorDecision
impl RefUnwindSafe for FloorDecision
impl Send for FloorDecision
impl Sync for FloorDecision
impl Unpin for FloorDecision
impl UnsafeUnpin for FloorDecision
impl UnwindSafe for FloorDecision
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more