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ClawStore

Struct ClawStore 

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pub struct ClawStore { /* private fields */ }

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impl ClawStore

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pub fn init(root: &Path) -> Result<Self, StoreError>

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pub fn open(root: &Path) -> Result<Self, StoreError>

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pub fn root(&self) -> &Path

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pub fn layout(&self) -> &RepoLayout

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pub fn store_object(&self, obj: &Object) -> Result<ObjectId, StoreError>

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pub fn load_object(&self, id: &ObjectId) -> Result<Object, StoreError>

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pub fn load_cof_bytes(&self, id: &ObjectId) -> Result<Vec<u8>, StoreError>

Read the raw COF-encoded bytes for an object without decoding.

This avoids the decode → re-encode cycle when the COF bytes will be sent over the wire unmodified (e.g., pack uploads, inline batch uploads).

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pub fn has_object(&self, id: &ObjectId) -> bool

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pub fn set_ref(&self, name: &str, target: &ObjectId) -> Result<(), StoreError>

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pub fn get_ref(&self, name: &str) -> Result<Option<ObjectId>, StoreError>

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pub fn list_refs( &self, prefix: &str, ) -> Result<Vec<(String, ObjectId)>, StoreError>

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pub fn delete_ref(&self, name: &str) -> Result<(), StoreError>

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pub fn read_head(&self) -> Result<HeadState, StoreError>

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pub fn write_head(&self, state: &HeadState) -> Result<(), StoreError>

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pub fn resolve_head(&self) -> Result<Option<ObjectId>, StoreError>

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pub fn update_ref_cas( &self, name: &str, expected_old: Option<&ObjectId>, new_target: &ObjectId, author: &str, message: &str, ) -> Result<(), StoreError>

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pub fn list_object_ids(&self) -> Result<Vec<ObjectId>, StoreError>

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