pub struct ManagedSession { /* private fields */ }Implementations§
Source§impl ManagedSession
impl ManagedSession
pub fn session_id(&self) -> &SessionId
pub fn cwd(&self) -> &Path
pub fn set_model(&self, model: Option<String>) -> Result<()>
pub fn set_permission_mode(&self, permission_mode: Option<String>) -> Result<()>
pub fn modes(&self) -> SessionModeState
pub fn models(&self) -> SessionModelState
pub fn config_options(&self) -> Vec<SessionConfigOption>
pub fn set_config_option( &self, config_id: &str, value: &SessionConfigValueId, ) -> Result<Option<SessionUpdate>>
pub async fn prompt( &self, prompt: String, options: TurnOptions, ) -> Result<TurnOutput>
pub async fn prompt_with_permission_handler<F, Fut>(
&self,
prompt: String,
options: TurnOptions,
permission_handler: F,
) -> Result<TurnOutput>where
F: FnMut(PendingPermission) -> Fut + Send,
Fut: Future<Output = Result<PermissionDecision>> + Send,
pub async fn cancel(&self) -> Result<()>
pub async fn shutdown(&self) -> Result<()>
Auto Trait Implementations§
impl !Freeze for ManagedSession
impl !RefUnwindSafe for ManagedSession
impl Send for ManagedSession
impl Sync for ManagedSession
impl Unpin for ManagedSession
impl UnsafeUnpin for ManagedSession
impl !UnwindSafe for ManagedSession
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T: Any,
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