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SessionConfigState

Struct SessionConfigState 

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pub struct SessionConfigState { /* private fields */ }

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impl SessionConfigState

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pub fn from_settings(settings: &ClaudeSettings) -> Self

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pub fn mode(&self) -> &str

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pub fn model(&self) -> &str

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pub fn effort(&self) -> &str

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pub fn modes(&self) -> SessionModeState

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pub fn models(&self) -> SessionModelState

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pub fn config_options(&self) -> Vec<SessionConfigOption>

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pub fn set_mode(&mut self, mode: &str) -> Result<()>

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pub fn set_model(&mut self, model: &str) -> Result<String>

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pub fn set_effort(&mut self, effort: &str) -> Result<()>

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pub fn set_option( &mut self, config_id: &str, value: &SessionConfigValueId, ) -> Result<Option<SessionUpdate>>

Trait Implementations§

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impl Clone for SessionConfigState

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fn clone(&self) -> SessionConfigState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SessionConfigState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SessionConfigState

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fn eq(&self, other: &SessionConfigState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for SessionConfigState

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impl StructuralPartialEq for SessionConfigState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn __clone_box(&self, _: Private) -> *mut ()

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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

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