TerminalHandle

Struct TerminalHandle 

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pub struct TerminalHandle { /* private fields */ }
Expand description

Handle to an active terminal session

This provides a convenient wrapper around a TerminalId that tracks the terminal client and can be used to interact with the terminal.

When dropped, the handle will attempt to release the terminal if it hasn’t been explicitly released or if the command hasn’t completed.

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impl TerminalHandle

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pub fn new(terminal_id: TerminalId, client: Arc<TerminalClient>) -> Self

Create a new terminal handle

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pub fn id(&self) -> &TerminalId

Get the terminal ID

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pub fn id_str(&self) -> &str

Get the terminal ID as a string

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pub async fn output(&self) -> Result<TerminalOutputResponse, AgentError>

Get the current output and status

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pub async fn wait_for_exit(&self) -> Result<TerminalExitStatus, AgentError>

Wait for the terminal command to exit

Returns the exit status once the command completes.

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pub async fn kill(&self) -> Result<(), AgentError>

Kill the terminal command

Sends SIGTERM to terminate the command. The terminal remains valid and can still be queried for output.

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pub async fn release(self) -> Result<(), AgentError>

Release the terminal and free resources

After calling this, the handle should not be used again.

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pub async fn execute_and_wait( &self, ) -> Result<(String, TerminalExitStatus), AgentError>

Execute a command and wait for completion, returning the output

This is a convenience method that polls for output and waits for exit. Returns the final output and exit status.

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pub fn is_released(&self) -> bool

Check if the terminal has been released

Trait Implementations§

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impl Debug for TerminalHandle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for TerminalHandle

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fn drop(&mut self)

Executes the destructor for this type. Read more

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