pub type Vec3 = Vec3_;
struct Vec3 {
pub X: f32,
pub Y: f32,
pub Z: f32,
}
The resulting type after applying the + operator.
The resulting type after applying the + operator.
The resulting type after applying the / operator.
The resulting type after applying the / operator.
Converts to this type from the input type.
The resulting type after applying the * operator.
The resulting type after applying the * operator.
The resulting type after applying the - operator.
The resulting type after applying the - operator.
The resulting type after applying the - operator.