pub struct HandlerGroup<State = ()> { /* private fields */ }Implementations§
Trait Implementations§
Source§impl<State: Clone> Clone for HandlerGroup<State>
impl<State: Clone> Clone for HandlerGroup<State>
Source§fn clone(&self) -> HandlerGroup<State>
fn clone(&self) -> HandlerGroup<State>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<State> Freeze for HandlerGroup<State>
impl<State = ()> !RefUnwindSafe for HandlerGroup<State>
impl<State> Send for HandlerGroup<State>
impl<State> Sync for HandlerGroup<State>
impl<State> Unpin for HandlerGroup<State>
impl<State = ()> !UnwindSafe for HandlerGroup<State>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more