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ReplayContext

Struct ReplayContext 

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pub struct ReplayContext {
    pub mcap_path: PathBuf,
    pub deterministic: bool,
    /* private fields */
}
Expand description

Context for replay-based tests.

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§mcap_path: PathBuf§deterministic: bool

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impl ReplayContext

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pub fn new(mcap_path: impl Into<PathBuf>) -> Self

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pub fn record_frame_latency(&self, latency: Duration)

Record one frame’s inference latency (e.g. InferenceStats::latency from clankers_ml) so latency can report an aggregate over the whole replay.

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pub fn record_frame_inference( &self, latency: Duration, copies: usize, allocations: usize, bytes_copied: usize, )

Record per-frame inference accounting (e.g. fields from clankers_ml::InferenceStats) alongside latency.

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pub async fn run_replay<F, Fut>( &self, handler: F, ) -> RobotResult<ReplayTestResult>
where F: FnMut(McapRecord) -> Fut, Fut: Future<Output = RobotResult<()>>,

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pub fn latency(&self) -> LatencyStats

The aggregate of every latency passed to record_frame_latency during the replay.

For end-to-end replay timing (per message, measured by the replay engine), use result.replay.latency from run_replay instead.

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pub fn inference_stats(&self) -> AggregatedInferenceStats

Aggregated copy/allocation accounting from record_frame_inference.

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