pub enum InteractionState {
Rest,
Hovered,
Disabled,
}Expand description
Interaction state shared by renderer-native controls.
Variants§
Trait Implementations§
Source§impl Clone for InteractionState
impl Clone for InteractionState
Source§fn clone(&self) -> InteractionState
fn clone(&self) -> InteractionState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for InteractionState
Source§impl Debug for InteractionState
impl Debug for InteractionState
Source§impl Default for InteractionState
impl Default for InteractionState
Source§fn default() -> InteractionState
fn default() -> InteractionState
Returns the “default value” for a type. Read more
impl Eq for InteractionState
Source§impl PartialEq for InteractionState
impl PartialEq for InteractionState
impl StructuralPartialEq for InteractionState
Auto Trait Implementations§
impl Freeze for InteractionState
impl RefUnwindSafe for InteractionState
impl Send for InteractionState
impl Sync for InteractionState
impl Unpin for InteractionState
impl UnsafeUnpin for InteractionState
impl UnwindSafe for InteractionState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more