pub struct UiPalette {Show 16 fields
pub canvas: Rgba,
pub surface: Rgba,
pub surface_hover: Rgba,
pub surface_selected: Rgba,
pub text: Rgba,
pub text_secondary: Rgba,
pub text_muted: Rgba,
pub border: Rgba,
pub accent: Rgba,
pub accent_foreground: Rgba,
pub info: Rgba,
pub positive: Rgba,
pub warning: Rgba,
pub destructive: Rgba,
pub destructive_foreground: Rgba,
pub scrim: Rgba,
}Fields§
§canvas: Rgba§surface: Rgba§surface_hover: Rgba§surface_selected: Rgba§text: Rgba§text_secondary: Rgba§text_muted: Rgba§border: Rgba§accent: Rgba§accent_foreground: Rgba§info: Rgba§positive: Rgba§warning: Rgba§destructive: Rgba§destructive_foreground: Rgba§scrim: RgbaImplementations§
Source§impl UiPalette
impl UiPalette
Sourcepub const fn control_style(
self,
variant: ButtonVariant,
state: ControlState,
) -> SemanticStyle
pub const fn control_style( self, variant: ButtonVariant, state: ControlState, ) -> SemanticStyle
Resolves an action control without renderer-specific state ordering.
Sourcepub const fn selection_style(self, state: SelectionState) -> SemanticStyle
pub const fn selection_style(self, state: SelectionState) -> SemanticStyle
Resolves selectable content consistently across renderers.
Sourcepub const fn notice_style(self, tone: NoticeTone) -> SemanticStyle
pub const fn notice_style(self, tone: NoticeTone) -> SemanticStyle
Resolves the foreground used to communicate a notice tone.
Trait Implementations§
impl Copy for UiPalette
Source§impl<'de> Deserialize<'de> for UiPalette
impl<'de> Deserialize<'de> for UiPalette
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<UiPalette, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<UiPalette, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for UiPalette
Source§impl From<&UiPalette> for RatatuiUiTheme
impl From<&UiPalette> for RatatuiUiTheme
Source§impl Serialize for UiPalette
impl Serialize for UiPalette
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for UiPalette
Auto Trait Implementations§
impl Freeze for UiPalette
impl RefUnwindSafe for UiPalette
impl Send for UiPalette
impl Sync for UiPalette
impl Unpin for UiPalette
impl UnsafeUnpin for UiPalette
impl UnwindSafe for UiPalette
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more